about summary refs log tree commit diff
path: root/src
AgeCommit message (Collapse)Author
2012-01-09fixed rendering on pause/specific speed for damage indicators and muzzle in ↵oy
the demo player
2012-01-09added an option to show only chat messages from friendsoy
2012-01-09buffered chat input. Closes #916oy
2012-01-09put the game version constants all together in one file. Closes #870oy
2012-01-09cleaned up content folder creation. Closes #845oy
2012-01-09added command to toggle config values. Closes #888oy
2012-01-09add tuning to demo. Closes #899oy
2012-01-09added some vector operatorsoy
2012-01-09added player names to dm score hud and repositioned the player name in team ↵oy
games. Closes #871
2012-01-09increased the size of emoticons in the selector. Closes #625oy
2012-01-08added a config to display the code string of a country flag instead of the ↵oy
image. Closes #897
2012-01-08removed multiple updating of the renderinfo for ninjas. Closes #855oy
2012-01-08skip inactive kick for debug dummies to avoid console spamoy
2012-01-08fixed some line endingsoy
2012-01-08added a server command to lock teams. Closes #831oy
2012-01-08fixed that refocus is done when using Home-key in a editor edit box. Closes #821oy
2012-01-08show animation/grid/zoom level in the map editor. Closes #780oy
2012-01-08show path in the editor file dialog. Closes #786oy
2012-01-08fixed border rendering in the editor's image preview. Closes #908oy
2012-01-08- disabled clipping lines in the tile pickeroy
- fixed aspect ratio of the image in the tile picker Closes #833
2012-01-08added an entry for the kill command to the controls menu. Closes #652oy
2012-01-07removed some unused zlib stuff. Closes #907oy
2012-01-06switched client and highlight chat sound. Closes #630oy
2012-01-06don't start playing the music again if we're quittingoy
2012-01-06drop multiple chat sounds that are played within 300ms. Closes #440oy
2012-01-06cleaned up playing of global soundsoy
2012-01-06fixed memory corruption with snd_buffer_size configoy
2012-01-06made bindaddr config work for client and master too. Closes #909oy
2012-01-06fixed compiling for macosxoy
2012-01-06made gfx_finish work againoy
2012-01-06made the editor work again. Closes #914oy
2012-01-04fixed linking for older gcc versionsoy
2012-01-04fixed compiling with gcc on windowsoy
2012-01-04fixed mac osxoy
2012-01-04fixed compiling on windowsoy
2012-01-03Merge pull request #912 from matricks/threadedflipoy
Threadedflip
2012-01-03fixed the osx opengl make current thingie.. I think...Magnus Auvinen
2012-01-03added osx implementation. not tested, not even compiled once. hope it worksMagnus Auvinen
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile ↵Magnus Auvinen
error on windows
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then ↵Magnus Auvinen
transfers the gl context to the render thread
2012-01-01fixed atomics and semaphore for windows. can't test it correctly however due ↵Magnus Auvinen
to that I only have a virtual box machine
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31made vote ban check if the ip matches an authed playeroy
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed the broken damage indicatorsMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen