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AgeCommit message (Expand)Author
2014-04-02make the bot message to admins more visibleMarius "Teelevision" Neugebauer
2014-04-02Merge branch 'zCatch' into zCatch-bot-detectionMarius "Teelevision" Neugebauer
2014-04-02fix distance check in spam protectionMarius "Teelevision" Neugebauer
2014-04-02added detection for fast aiming botsMarius "Teelevision" Neugebauer
2014-04-02started bot detectionMarius "Teelevision" Neugebauer
2014-03-30added option to define when last standing rounds startMarius "Teelevision" Neugebauer
2014-03-30when limited ammo: return ammo when hitting someone or rocketjumpingMarius "Teelevision" Neugebauer
2014-03-30reworked the catching, counting and color systemMarius "Teelevision" Neugebauer
2014-03-28Revert "limit characters within player names to ascii range to prevent utf8 i...Marius "Teelevision" Neugebauer
2014-03-28anti-spray protection for some casesMarius "Teelevision" Neugebauer
2014-03-27some coding style adjustmentsMarius "Teelevision" Neugebauer
2014-03-27fixed and improved votebansMarius "Teelevision" Neugebauer
2014-03-27added votebansMarius "Teelevision" Neugebauer
2014-03-26rcon command unmute added as alias for unmuteidMarius "Teelevision" Neugebauer
2014-03-26adjusted chat commandsMarius "Teelevision" Neugebauer
2014-03-26initial zCatch/TeeVi commitMarius "Teelevision" Neugebauer
2013-03-24Merge branch 'master0.6' into zCatchTeetime
2013-03-24for what else do we have a basis class...Teetime
2013-03-24Let calculate the playercolor on each tick to be always up to date, even with...Teetime
2013-03-24changed mute-system a bitTeetime
2013-03-03one more centering window in graphicsPsychoGod
2013-02-26made the demoplayer support 0.6.1 based demosoy
2013-02-25fixed version string of the versionserveroy
2013-02-25window center position when windowed on Windows :3PsychoGod
2013-02-24added options for the threaded stuff in the menu and set versionoy
2013-02-24set default values for threaded graphics and async renderer to 0oy
2013-02-24prevent quick join/quit flood. #1070oy
2013-02-24make sure clients are authed for map downloadsoy
2013-02-24fixed some merge problemsoy
2013-02-24show reason for closing a connection within a debug message. Closes #1061oy
2013-02-24increased sleep time when tw is minimized and made it adjustable via cputhrot...oy
2013-02-24fixed last commitoy
2013-02-24Bug: Losing render-commands if commandbuffer is full(gfx)BeaR
2013-02-24fixed last commitoy
2013-02-24Some graphic batching:BeaR
2013-02-24readded texture resamplingoy
2013-02-24fixed texture memory usage calculation in graphics threadedoy
2013-02-24play only one weapon no ammo sound per second. #993oy
2013-02-24fixed last commitoy
2013-02-24Missed a file..BeaR
2013-02-24Readded Texturecompression-supportBeaR
2013-02-24Fixed threaded gfx and building on Mac OS XJohannes Loher
2013-02-24Set value higherBeaR
2013-02-24Fix Renderingbug:BeaR
2013-02-24fixed all the errors that the clang static analayzer foundMagnus Auvinen
2013-02-24cleaned up warnings that clang spits out. some bugs found with it.Magnus Auvinen
2013-02-24Show user authlevel on status command. Closes #985oy
2013-02-24fixed compiler error. Closes #982oy
2013-02-24fixed editor crash on replacing images. Closes #981oy
2013-02-24fixed semaphore behavior on windows. Closes #926. Closes #934.oy