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2008-10-20improved crapnet to beable to do packet reodering ↵Magnus Auvinen
/home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-19fixed a lot of network troublesMagnus Auvinen
2008-08-14moved out e_system, e_detect, vmath and math to a little base libraryMagnus Auvinen
2008-07-06major update. server clean up and much added documentationMagnus Auvinen
2008-03-18loads of small fixes everywhereMagnus Auvinen
2007-12-15cleaned up code structure a bitMagnus Auvinen
2007-11-25added license infoMagnus Auvinen
2007-11-04added skins, tweaked prediction like hellMagnus Auvinen
2007-10-28added nameplatesMagnus Auvinen
2007-09-23loads of changes. better prediction. line drawing. some nice graphs :)Magnus Auvinen
2007-09-09a lot of changes. client side prediction addedMagnus Auvinen
2007-08-22major engine cleanup. dependency on baselib removed. engine is now C code ↵Magnus Auvinen
(not ansi tho). some other cruft removed aswell
2007-08-05made so that you can bind the server to a specific addressMagnus Auvinen
2007-07-29an update :DMagnus Auvinen
2007-07-26fixed latency stuff, some gfx stuffMagnus Auvinen
2007-07-24epic commit. removed tga support, removed BGR support. fixed one config for ↵Magnus Auvinen
editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering