| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2008-03-18 | loads of small fixes everywhere | Magnus Auvinen | |
| 2007-12-15 | cleaned up code structure a bit | Magnus Auvinen | |
| 2007-11-25 | added license info | Magnus Auvinen | |
| 2007-11-04 | added skins, tweaked prediction like hell | Magnus Auvinen | |
| 2007-10-28 | added nameplates | Magnus Auvinen | |
| 2007-09-23 | loads of changes. better prediction. line drawing. some nice graphs :) | Magnus Auvinen | |
| 2007-09-09 | a lot of changes. client side prediction added | Magnus Auvinen | |
| 2007-08-22 | major engine cleanup. dependency on baselib removed. engine is now C code ↵ | Magnus Auvinen | |
| (not ansi tho). some other cruft removed aswell | |||
| 2007-08-05 | made so that you can bind the server to a specific address | Magnus Auvinen | |
| 2007-07-29 | an update :D | Magnus Auvinen | |
| 2007-07-26 | fixed latency stuff, some gfx stuff | Magnus Auvinen | |
| 2007-07-24 | epic commit. removed tga support, removed BGR support. fixed one config for ↵ | Magnus Auvinen | |
| editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering | |||