| Age | Commit message (Collapse) | Author |
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(known problem: aren't conserved over mapchanges)
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Conflicts:
data/languages/index.txt
src/game/server/entities/character.cpp
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with leaving and joining players and let DoWinCheck check if the game is over before checking
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Conflicts:
src/game/editor/editor.cpp
src/game/editor/editor.h
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Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
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If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png(map: run_exchange by delo)
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This might become handy for users with multiple monitors,
might resolve other issues aswell
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downloading. Closes #951
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disabled
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Now you are able to set endless grenade ammo and customize the ammo
for mode 2
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explicit in spectators
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