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2013-02-24added options for the threaded stuff in the menu and set versionoy
2013-02-24fixed some merge problemsoy
2013-02-24fixed last commitoy
Conflicts: src/game/editor/editor.cpp src/game/editor/editor.h
2013-02-24Some graphic batching:BeaR
Speed up for displaying debugtext and envelopepreview (This reduces the performance hit especially for the 'Show Info' mode in the editor) Conflicts: src/engine/client/client.cpp src/game/editor/editor.cpp src/game/editor/editor.h
2013-02-24play only one weapon no ammo sound per second. #993oy
2013-02-24Set value higherBeaR
2013-02-24Fix Renderingbug:BeaR
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes http://i.solidfiles.net/580a9699c4.png(map: run_exchange by delo)
2013-02-24fixed all the errors that the clang static analayzer foundMagnus Auvinen
2013-02-24fixed editor crash on replacing images. Closes #981oy
2013-02-24fixed some memory leaks in the map editoroy
2013-02-24Added borderless window functionalityheinrich5991
This might become handy for users with multiple monitors, might resolve other issues aswell
2013-02-24made the client not play the chat sound for empty chat messages. Closes #967oy
2013-02-24fixed wrapping problems when rendering console inputoy
2013-02-24fixed wrong map download speed when switching to the editor while ↵oy
downloading. Closes #951
2013-02-24count spectators in the server browser when 'count players only'-filter is ↵oy
disabled
2013-02-24prevent that you can play the music ingame. Closes #947oy
2013-02-24fixed that client displays active vote after connecting to a serveroy
2013-02-24increased time for client info resend to prevent possible overlapoy
2013-02-24limit the number of chat messages a player can queue to 3oy
2013-02-24skip auto screenshot when the editor is active. #931oy
2013-02-24fixed chat ignore featureoy
2013-02-24fixed a bug with spectating a playeroy
2013-02-24fixed map initialisation. Closes #64oy
2012-02-05always show default country flag on invalid country indexoy
2012-01-29fixed an issue about resending player infooy
2012-01-26init m_LockTeams with 0 to prevent locked teams on server startSushiTee
2012-01-26force vote only if there is a voteSushiTee
2012-01-12fixed FillSelection so it actually fills the current selectionSushiTee
2012-01-10added map infoSushiTee
2012-01-10added demo markers by Choupom. Closes #837oy
2012-01-10deactivate player ignore setting if show just friends chat is active and ↵oy
player isn't a friend
2012-01-10show notification when game is pausedoy
2012-01-10added pause command. Closes #15oy
2012-01-09fixed rendering on pause/specific speed for damage indicators and muzzle in ↵oy
the demo player
2012-01-09added an option to show only chat messages from friendsoy
2012-01-09buffered chat input. Closes #916oy
2012-01-09put the game version constants all together in one file. Closes #870oy
2012-01-09add tuning to demo. Closes #899oy
2012-01-09added player names to dm score hud and repositioned the player name in team ↵oy
games. Closes #871
2012-01-09increased the size of emoticons in the selector. Closes #625oy
2012-01-08added a config to display the code string of a country flag instead of the ↵oy
image. Closes #897
2012-01-08removed multiple updating of the renderinfo for ninjas. Closes #855oy
2012-01-08skip inactive kick for debug dummies to avoid console spamoy
2012-01-08added a server command to lock teams. Closes #831oy
2012-01-08fixed that refocus is done when using Home-key in a editor edit box. Closes #821oy
2012-01-08show animation/grid/zoom level in the map editor. Closes #780oy
2012-01-08show path in the editor file dialog. Closes #786oy
2012-01-08fixed border rendering in the editor's image preview. Closes #908oy
2012-01-08- disabled clipping lines in the tile pickeroy
- fixed aspect ratio of the image in the tile picker Closes #833
2012-01-08added an entry for the kill command to the controls menu. Closes #652oy