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Author
2012-01-06
drop multiple chat sounds that are played within 300ms. Closes #440
oy
2012-01-06
cleaned up playing of global sounds
oy
2012-01-03
Merge pull request #912 from matricks/threadedflip
oy
2012-01-01
fixed the render frame time and cleaned up some more code
Magnus Auvinen
2011-12-31
made vote ban check if the ip matches an authed player
oy
2011-12-31
fixed so that you can select graphics backend via gfx_threaded
Magnus Auvinen
2011-12-31
fixed the broken damage indicators
Magnus Auvinen
2011-12-31
initial commit of the threaded graphics. can start game and render the gui. n...
Magnus Auvinen
2011-12-30
made it possible to automatically swap teams between rounds
oy
2011-12-30
removed chat spam for the team commands
oy
2011-12-30
fixed last commit
oy
2011-12-30
Swap and Shuffle Teams
BeaR
2011-12-30
ugly incomplete hack to put the rendering into another thread so we don't hav...
Magnus Auvinen
2011-12-29
reworked ban system
oy
2011-12-29
fixed that the flag grab sound is played several times in a server side demo....
oy
2011-12-10
removed some resource loading spam. Closes #894
oy
2011-12-10
let the server check if the input aims the center. Closes #889
oy
2011-12-04
fixed #791 Ability to disable the magnetic behaviour of the grid
Choupom
2011-12-04
fixed controls rendering with low ui scale
Choupom
2011-12-04
fixed sv_max_client usage
oy
2011-12-04
added "Make an option for each envelope: (a) synchronized (b) starting at joi...
oy
2011-12-04
some trivial fixes
Choupom
2011-12-04
fixed envelope rendering when seeking in the demo player
oy
2011-12-04
made envelope rendering more smooth
SushiTee
2011-11-30
fixed fixed camera position when chatting as spectator. Closes #880
oy
2011-11-30
added caching for the play command. Closes #891
oy
2011-11-29
renamed a variable
oy
2011-11-29
fixed selecting of quad points
SushiTee
2011-11-29
fixed links between tile layer color envelopes when deleting envelopes
SushiTee
2011-11-23
made zCatch 0.4.5 release
Teetime
2011-11-23
made scoring like the old zcatch-version...
Teetime
2011-11-23
made kill-penalty adjustable
Teetime
2011-11-23
changed force of vote-reason
Teetime
2011-11-19
fixed spectator bug
Teetime
2011-11-19
removed healthmod indicator (thx @ Pudding)
Teetime
2011-11-19
small change
Teetime
2011-11-19
changed suicide-functions
Teetime
2011-11-19
new option to set how much damage is needed to kill a player by grenade
Teetime
2011-11-19
refractor freezing
Teetime
2011-11-19
Fixed bug when restarting the game and player is freezed
Teetime
2011-11-19
overworked muting
Teetime
2011-11-18
Added option to allow only kickvotes with a given reason
Teetime
2011-11-18
extended anticamper
Teetime
2011-11-18
removed vanilla-mode and refractoring
Teetime
2011-11-12
Selfdamage available in Vanilla/AllWeapons-Mode
Teetime
2011-11-12
Grenade doesn't kill owner anymore
Teetime
2011-11-06
small fix
Teetime
2011-11-05
corrected misspelling
Teetime
2011-11-05
removed weapon_anticamper
Teetime
2011-11-05
Added possibility to freeze players and improved and extended anticamper
Teetime
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