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AgeCommit message (Expand)Author
2011-11-03small change with define of versionTeetime
2011-10-31added anticamperTeetime
2011-10-22reload map after mode-change to ensure that all is loaded correctlyTeetime
2011-10-22forgot to add SvMuteDuration to the sourceTeetime
2011-10-22added automated mute on spammingTeetime
2011-10-22added possibility to mute playersTeetime
2011-10-19fixed variables which are out of defineTeetime
2011-10-14changed scoring a bitTeetime
2011-10-14new mode: ninjaTeetime
2011-10-14fixed a replacing fail...Teetime
2011-10-14corrected a bug on colorindicatorTeetime
2011-10-14moved and overworked wincheckTeetime
2011-10-14renamed varTeetime
2011-10-14moved code for colorindicatorTeetime
2011-10-14Give all weapons (except vanilla) full ammo and make one shot one killTeetime
2011-10-14new mode (grenade)Teetime
2011-10-14changed zCatch version...Teetime
2011-10-14removed sv_allow_join = 0Teetime
2011-10-14Updated copyright and corrected preprocessor defineTeetime
2011-10-08Merge branch 'master' of github.com:Teetime/teeworlds into zcatchTeetime
2011-08-19fixed compiling with mingwoy
2011-08-16fixed editor zooming if gui is not activeSushiTee
2011-08-16fixed quad selection via envelope previewoy
2011-08-15fixed last commitoy
2011-08-15Fix Stuffs & clean commentsAlexandre
2011-08-15Map Editor: Envelope PreviewAlexandre
2011-08-13fixed multiple popup creation in the editor. Closes #836oy
2011-08-13decreased top offset of image add button in the editor. Closes #834oy
2011-08-13changed default UiPage to PAGE_INTERNET. Closes #839oy
2011-08-11General whitespace and tab cleanupShereef Marzouk
2011-08-11Removed outdated commentShereef Marzouk
2011-08-06just list the correct envelope types(colour/pos) when linking an envelope to ...oy
2011-08-06fixed play hooking when tune player_collision is 0. Closes #825oy
2011-08-06fixed aspect ratio in the editor's image preview. Closes #784oy
2011-08-05added separator in image menu. Closes #785oy
2011-08-05sort players in kick/move to spec vote and player options by team. Closes #809oy
2011-08-05fixed that activating a quad point doesn't align it on the grid and made movi...oy
2011-08-05fixed an overlapping in the editor. Closes #794oy
2011-08-05reset quad point selection when activating a different quad. Closes #819oy
2011-08-05changed to trunk againoy
2011-08-05improved description for restart command. Closes #796oy
2011-08-03Merge pull request #808 from SushiTee/masteroy
2011-08-02Refactored some pointersShereef Marzouk
2011-08-02converted white spaces to tabsShereef Marzouk
2011-08-02Used the enum const TILESLAYERFLAG_GAME instead of 1Shereef Marzouk
2011-08-01fixed a warning in client (mac)SushiTee
2011-07-31made 0.6.1 releaseoy
2011-07-31show alpha2 country code strings next to the flag in the country code selecto...oy
2011-07-30Added server sided automatic demo recordingJohannes Loher
2011-07-30fixed problem with player collision. Closes #722oy