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zCatch
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player.cpp
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Author
2010-06-07
some cleanup
oy
2010-06-03
Score no longer decreased when switching teams
xalduin
2010-06-03
Issue #86, don't reset score on team switch
xalduin
2010-05-31
made balance teams based apun points/minute (#495)
Tom Adams
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-01-12
introduced 3 special pseudo weapons. game, self and world to make a differenc...
Magnus Auvinen
2008-12-19
removed spamming I wanna spawn message
Magnus Auvinen
2008-11-16
fixed respawn times
Alfred Eriksson
2008-11-01
now server sends the player spawn events
Alfred Eriksson
2008-10-18
fixed #507
Alfred Eriksson
2008-10-17
fixed fetching of server info and corrected some spelling errors
Magnus Auvinen
2008-10-17
added delay before respawn when using the kill-command; provided and tested b...
Dominik Geyer
2008-10-14
updated the demo recorder
Magnus Auvinen
2008-10-08
fixed #490 (insert the player info in the sv_setinfo message into the snapsho...
Magnus Auvinen
2008-09-24
fixed server crash when dieing
Magnus Auvinen
2008-09-24
cleaned up the code a bit more. pooling of character and player objects with ...
Magnus Auvinen
2008-09-23
some server restructure. added hook no attach sound
Magnus Auvinen
2008-09-09
fixed spectator mode freeview
Dominik Geyer
2008-08-27
fixed so the client gets the correct player info
Magnus Auvinen
2008-08-27
major commit. game client restructure. not complete, loads of stuff not worki...
Magnus Auvinen
2008-08-14
moved out the player code from the character
Magnus Auvinen