| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-01-10 | added pause command. Closes #15 | oy | |
| 2011-05-05 | fixed compiler warnings. Closes #679 | oy | |
| 2011-04-13 | added "Whitespace and line Endings cleanup" by GreYFoX | oy | |
| 2011-02-10 | fixed a possible problem with occupied spawn points and cleaned up spawn ↵ | oy | |
| code a bit | |||
| 2011-01-20 | fixed a typo | oy | |
| 2011-01-19 | removed double entity list in gameworld and cleaned up connected stuff | oy | |
| 2011-01-19 | prevent that removing an entity aborts traversing the entity list in gameworld | oy | |
| 2010-12-12 | fixed that IntersectCharacter picks the character which is closest to the ↵ | oy | |
| start point and within the radius | |||
| 2010-11-20 | Updated copyrights | Sworddragon | |
| 2010-05-29 | copied refactor to trunk | Magnus Auvinen | |
| 2008-09-07 | merge from 0.4.3: notification on auto team balance | Alfred Eriksson | |
| 2008-08-14 | last of the game server clean up. now it's done | Magnus Auvinen | |