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Author
2011-03-10
fixed problem with ctf if there're no flags
oy
2011-03-04
made network clip flags. Closes #131
oy
2011-02-13
added flag return message on death tile collision
Choupom
2011-02-12
Refactoring & fixed WEAPONSPEC_GUN in content.py
GreYFoXGTi
2011-01-19
removed double entity list in gameworld and cleaned up connected stuff
oy
2011-01-08
reset flags and projectiles when leaving the game layer too much. Closes #385
oy
2011-01-03
added constants for teams by Choupom
oy
2010-11-20
Updated copyrights
Sworddragon
2010-09-22
fixed that ctf gametype doesn't work if the map has more than 1 flag per team...
oy
2010-09-12
added quotes around player names in the other server messages too and changed...
oy
2010-09-07
separated CFlag from ctf
Choupom
2010-09-07
Put quotes around player names in server messages.
Fujnky
2010-08-18
added output level for console print function, categorised the debug messages...
oy
2010-08-15
fixed line endings in some files
oy
2010-06-03
Merge branch 'master' of git://github.com/matricks/teeworlds
Fujnky
2010-06-03
fixed so that the same distance is used when leaving off the flag and taking it
Magnus Auvinen
2010-06-03
Flag catch and capture should now be exactly the same
Fujnky
2010-06-03
made flag catch and capture distances fit
Fujnky
2010-05-29
renamned m_pCarryingCCharacter correctly
Magnus Auvinen
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-05-31
moved 0.5 branch to trunk
Magnus Auvinen
2009-01-21
added missing ctf return sound
Magnus Auvinen
2009-01-17
flag position is only sent when player is near
Alfred Eriksson
2009-01-12
introduced 3 special pseudo weapons. game, self and world to make a differenc...
Magnus Auvinen
2009-01-11
fixed so your team gets -1 if you kill yourself. drawback, team looses one po...
Magnus Auvinen
2009-01-11
added some modding comments
Magnus Auvinen
2009-01-11
fixed so the laser bounces correctly at low angles
Magnus Auvinen
2009-01-11
added mod gamemode
Alfred Eriksson
2008-11-08
Chat message for capture timing. ticket #278
scosu
2008-11-08
a nicer solution for changeset:1669
scosu
2008-11-04
do not take/reset the flag if character is dead or spectator; ticket #556
Dominik Geyer
2008-11-04
fixed null-pointer server-crash
Dominik Geyer
2008-11-04
tdm: fix team-scoring on teammate-kill; ticket #557
Dominik Geyer
2008-11-04
fix for ticket #549 by using col_intersect_line
scosu
2008-10-18
reset flag when it hits a death-tile; ticket #513
Dominik Geyer
2008-10-05
fixed server crash when disconnecting in ctf
Alfred Eriksson
2008-09-23
some server restructure. added hook no attach sound
Magnus Auvinen
2008-09-13
fixed #470
Alfred Eriksson
2008-08-31
setting of correct game type in game controller. fixed gametype filter in bro...
Magnus Auvinen
2008-08-31
removed the GAMETYPE_ enum
Magnus Auvinen
2008-08-17
continued with clean up
Magnus Auvinen
2008-08-14
moved alot of stuff to their own cpp/hpp files
Magnus Auvinen
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