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zCatch
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game_server.h
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Author
2007-12-15
cleaned up code structure a bit
Magnus Auvinen
2007-11-25
added license info
Magnus Auvinen
2007-09-25
moved out dm, tdm and ctf rules to separate files
Magnus Auvinen
2007-09-25
updated ctf a bit
Magnus Auvinen
2007-09-23
dynamic map change
Magnus Auvinen
2007-09-09
a lot of changes. client side prediction added
Magnus Auvinen
2007-08-30
made stuff for ctf. all editor stuff for it is done. the ctf logic has to be ...
Magnus Auvinen
2007-08-22
major engine cleanup. dependency on baselib removed. engine is now C code (no...
Magnus Auvinen
2007-08-14
merged over all stuff from 0.2 to trunk
Magnus Auvinen
2007-08-10
blinks now use last action as an offset, so all tees has their own rate prett...
Jakob Fries
2007-08-09
emotes
Jakob Fries
2007-08-05
fixed so that the damage indicators doesn't group together with the shotgun
Magnus Auvinen
2007-08-04
various gameplay tweaks
Magnus Auvinen
2007-08-04
hit ding sound now in
Jakob Fries
2007-08-04
ninja now releases all hooks. you can't hook a player for more then 1.5 second
Magnus Auvinen
2007-08-04
balance fixes
Jakob Fries
2007-08-02
fixed spawn issue
Magnus Auvinen
2007-07-26
Chat bubble.
Joel de Vahl
2007-07-26
ctf flags
Jakob Fries
2007-07-26
fixed so that the latnecy doesn't update so fast
Magnus Auvinen
2007-07-22
Updated stuff
Olle Rosenquist
2007-07-21
Updated stuff
Olle Rosenquist
2007-07-21
Updated stuff
Olle Rosenquist
2007-07-21
lots of cool new features :D new master server
Magnus Auvinen
2007-07-15
added score and time limit. cleaned up the code aswell abit
Magnus Auvinen