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zCatch
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entity.cpp
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2017-06-22
Use round_to_int because of collision with std::round
Dennis Felsing
2014-05-07
improved spam protection (now you can kill everyone you have on hook)
Marius "Teelevision" Neugebauer
2014-04-02
fix distance check in spam protection
Marius "Teelevision" Neugebauer
2014-03-28
anti-spray protection for some cases
Marius "Teelevision" Neugebauer
2011-04-13
added "Whitespace and line Endings cleanup" by GreYFoX
oy
2011-02-12
Refactoring & fixed WEAPONSPEC_GUN in content.py
GreYFoXGTi
2011-01-19
removed double entity list in gameworld and cleaned up connected stuff
oy
2011-01-08
reset flags and projectiles when leaving the game layer too much. Closes #385
oy
2010-11-20
Updated copyrights
Sworddragon
2010-05-29
copied refactor to trunk
Magnus Auvinen
2008-10-25
improved the network clipping a bit
Magnus Auvinen
2008-10-06
major update. continued on ban support. added demo recording (client and serv...
Magnus Auvinen
2008-08-14
last of the game server clean up. now it's done
Magnus Auvinen