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2013-02-24added options for the threaded stuff in the menu and set versionoy
2013-02-24Set value higherBeaR
2013-02-24Fix Renderingbug:BeaR
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes http://i.solidfiles.net/580a9699c4.png(map: run_exchange by delo)
2013-02-24Added borderless window functionalityheinrich5991
This might become handy for users with multiple monitors, might resolve other issues aswell
2013-02-24made the client not play the chat sound for empty chat messages. Closes #967oy
2013-02-24fixed wrapping problems when rendering console inputoy
2013-02-24fixed wrong map download speed when switching to the editor while ↵oy
downloading. Closes #951
2013-02-24count spectators in the server browser when 'count players only'-filter is ↵oy
disabled
2013-02-24prevent that you can play the music ingame. Closes #947oy
2013-02-24fixed that client displays active vote after connecting to a serveroy
2013-02-24increased time for client info resend to prevent possible overlapoy
2013-02-24limit the number of chat messages a player can queue to 3oy
2013-02-24skip auto screenshot when the editor is active. #931oy
2013-02-24fixed chat ignore featureoy
2013-02-24fixed map initialisation. Closes #64oy
2012-02-05always show default country flag on invalid country indexoy
2012-01-29fixed an issue about resending player infooy
2012-01-10added demo markers by Choupom. Closes #837oy
2012-01-10deactivate player ignore setting if show just friends chat is active and ↵oy
player isn't a friend
2012-01-10show notification when game is pausedoy
2012-01-10added pause command. Closes #15oy
2012-01-09fixed rendering on pause/specific speed for damage indicators and muzzle in ↵oy
the demo player
2012-01-09added an option to show only chat messages from friendsoy
2012-01-09buffered chat input. Closes #916oy
2012-01-09add tuning to demo. Closes #899oy
2012-01-09added player names to dm score hud and repositioned the player name in team ↵oy
games. Closes #871
2012-01-09increased the size of emoticons in the selector. Closes #625oy
2012-01-08added a config to display the code string of a country flag instead of the ↵oy
image. Closes #897
2012-01-08removed multiple updating of the renderinfo for ninjas. Closes #855oy
2012-01-08added an entry for the kill command to the controls menu. Closes #652oy
2012-01-06switched client and highlight chat sound. Closes #630oy
2012-01-06don't start playing the music again if we're quittingoy
2012-01-06drop multiple chat sounds that are played within 300ms. Closes #440oy
2012-01-06cleaned up playing of global soundsoy
2012-01-03Merge pull request #912 from matricks/threadedflipoy
Threadedflip
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed the broken damage indicatorsMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. ↵Magnus Auvinen
no textures at the moment. still waits for the swap for now
2011-12-30Swap and Shuffle TeamsBeaR
2011-12-30ugly incomplete hack to put the rendering into another thread so we don't ↵Magnus Auvinen
have to wait for the flip
2011-12-29reworked ban systemoy
2011-12-10removed some resource loading spam. Closes #894oy
2011-12-04fixed controls rendering with low ui scaleChoupom
2011-12-04added "Make an option for each envelope: (a) synchronized (b) starting at ↵oy
join" by Choupom
2011-12-04some trivial fixesChoupom
2011-12-04fixed envelope rendering when seeking in the demo playeroy
2011-12-04made envelope rendering more smoothSushiTee
2011-11-30fixed fixed camera position when chatting as spectator. Closes #880oy
2011-11-30added caching for the play command. Closes #891oy