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zCatch
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players.cpp
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Author
2011-02-27
made cl_threadsoundloading work again
oy
2011-02-12
Refactoring & fixed WEAPONSPEC_GUN in content.py
GreYFoXGTi
2011-01-18
removed some old checks
oy
2010-11-20
Updated copyrights
Sworddragon
2010-11-17
fixed graphic problems with ninja when pausing a demo. Closes #269
oy
2010-09-08
when hooking a player don't use predicted values for rendering the hook. Clos...
oy
2010-06-11
fixed walk animation if x-position is negative. Closes #119
oy
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-10-27
major update with stuff
Magnus Auvinen
2009-05-31
moved 0.5 branch to trunk
Magnus Auvinen
2009-01-21
improved the prediction timer to handle crappy connections better
Magnus Auvinen
2009-01-11
fixed so that the local player is always rendered above the other players
Magnus Auvinen
2009-01-11
fixed so predicted sounds and air jump effect works with demo playback
Magnus Auvinen
2008-10-21
fixed ninja animation
Magnus Auvinen
2008-10-20
renamed gc_render* to render*
Magnus Auvinen
2008-10-18
fixed the hammer so it looks good again and works like it should
Magnus Auvinen
2008-10-18
fixed the weapon turning stuff
Magnus Auvinen
2008-10-14
updated the demo recorder
Magnus Auvinen
2008-10-06
major update. continued on ban support. added demo recording (client and serv...
Magnus Auvinen
2008-09-23
upped max clients to 16
Magnus Auvinen
2008-09-23
added dead reckoning to the characters
Magnus Auvinen
2008-09-04
moved nameplate-code to new component nameplates; ticket #461
Dominik Geyer
2008-09-03
added favorites. no saving of them yet however
Magnus Auvinen
2008-08-30
renamed gc_ui.* to ui.*
Magnus Auvinen
2008-08-30
removed gc_client.hpp
Magnus Auvinen
2008-08-29
added sound component
Magnus Auvinen
2008-08-27
major commit. game client restructure. not complete, loads of stuff not worki...
Magnus Auvinen