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2014-04-05only check for bots if there is an admin to notifyMarius "Teelevision" Neugebauer
2014-03-28Revert "limit characters within player names to ascii range to prevent utf8 ↵Marius "Teelevision" Neugebauer
impersonating" This reverts commit 865d0f736588337fc7b8cc925eb84bc2dd2ae7f0.
2014-03-27some coding style adjustmentsMarius "Teelevision" Neugebauer
2014-03-27fixed and improved votebansMarius "Teelevision" Neugebauer
2014-03-26initial zCatch/TeeVi commitMarius "Teelevision" Neugebauer
2013-03-24Merge branch 'master0.6' into zCatchTeetime
Conflicts: data/languages/index.txt src/game/server/entities/character.cpp
2013-03-03one more centering window in graphicsPsychoGod
2013-02-26made the demoplayer support 0.6.1 based demosoy
2013-02-25window center position when windowed on Windows :3PsychoGod
2013-02-24set default values for threaded graphics and async renderer to 0oy
2013-02-24prevent quick join/quit flood. #1070oy
2013-02-24make sure clients are authed for map downloadsoy
2013-02-24fixed some merge problemsoy
2013-02-24show reason for closing a connection within a debug message. Closes #1061oy
2013-02-24increased sleep time when tw is minimized and made it adjustable via ↵oy
cputhrottle otherwise
2013-02-24fixed last commitoy
2013-02-24Bug: Losing render-commands if commandbuffer is full(gfx)BeaR
Problem: If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command So we lose some commands during a frame cuz the commandbuffer is full This fixes the 2nd part of issue 1004
2013-02-24Some graphic batching:BeaR
Speed up for displaying debugtext and envelopepreview (This reduces the performance hit especially for the 'Show Info' mode in the editor) Conflicts: src/engine/client/client.cpp src/game/editor/editor.cpp src/game/editor/editor.h
2013-02-24readded texture resamplingoy
2013-02-24fixed texture memory usage calculation in graphics threadedoy
Conflicts: src/engine/client/graphics_threaded.cpp
2013-02-24fixed last commitoy
2013-02-24Missed a file..BeaR
2013-02-24Readded Texturecompression-supportBeaR
2013-02-24Fixed threaded gfx and building on Mac OS XJohannes Loher
2013-02-24fixed all the errors that the clang static analayzer foundMagnus Auvinen
2013-02-24cleaned up warnings that clang spits out. some bugs found with it.Magnus Auvinen
Conflicts: src/game/server/gamemodes/ctf.cpp src/game/server/gamemodes/ctf.h
2013-02-24Show user authlevel on status command. Closes #985oy
2013-02-24fixed missing messages when net connection closesoy
2013-02-24limit characters within player names to ascii range to prevent utf8 ↵oy
impersonating
2013-02-24#913BeaR
Fix Input Handling
2013-02-24Removed useless enumheinrich5991
2013-02-24Added borderless window functionalityheinrich5991
This might become handy for users with multiple monitors, might resolve other issues aswell
2013-02-24fixed semaphore on macosxoy
2013-02-24fixed resetting the error string of a net connection. Closes #954oy
2013-02-24fixed wrapping problems when rendering console inputoy
2013-02-24fixed ban range check to make sure the whole ip matches and not just rely on ↵oy
the hash. Closes #946
2013-02-24prevent that the server uses close messages from clients. Closes #950oy
2013-02-24fixed a checkoy
2013-02-24fixed used nettype in server browser and try to use ipv4 and ipv6 socket ↵oy
when using a bindaddr. Closes #940
2013-02-24fixed registering of ban commands. Closes #942oy
2013-02-24reset rcon AuthTries on logout. Closes #941oy
2013-02-24auto adjust the screen resolution on first start. Closes #921oy
2013-02-24skip screenshot when window isn't active. Closes #931oy
2013-02-24fix for saving bans in a fileTeetime
2013-01-05Removed banmasterTeetime
2012-10-22Merge branch 'banmaster_v2' into zCatchTeetime
Conflicts: .gitignore banmasters.cfg src/banmaster/banmaster.cpp src/engine/server/server.cpp src/engine/shared/network.h src/engine/shared/network_server.cpp
2012-06-13some changes...Teetime
2012-03-10Extended banmaster, now its easier and more comfortable to ban"Teetime
2012-03-07Merge remote-tracking branch 'heinrich5991/banmaster' into banmaster_v2Teetime
Conflicts: src/engine/server/server.cpp src/engine/server/server.h src/engine/shared/config_variables.h src/engine/shared/network.h src/engine/shared/network_server.cpp
2012-02-19fix that server sends bans correctly to banmastersTeetime