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2012-01-08added a config to display the code string of a country flag instead of the ↵oy
image. Closes #897
2012-01-08fixed some line endingsoy
2012-01-08show path in the editor file dialog. Closes #786oy
2012-01-08fixed border rendering in the editor's image preview. Closes #908oy
2012-01-07removed some unused zlib stuff. Closes #907oy
2012-01-06don't start playing the music again if we're quittingoy
2012-01-06fixed memory corruption with snd_buffer_size configoy
2012-01-06made bindaddr config work for client and master too. Closes #909oy
2012-01-06fixed compiling for macosxoy
2012-01-06made gfx_finish work againoy
2012-01-06made the editor work again. Closes #914oy
2012-01-04fixed linking for older gcc versionsoy
2012-01-04fixed mac osxoy
2012-01-04fixed compiling on windowsoy
2012-01-03Merge pull request #912 from matricks/threadedflipoy
Threadedflip
2012-01-03fixed the osx opengl make current thingie.. I think...Magnus Auvinen
2012-01-03added osx implementation. not tested, not even compiled once. hope it worksMagnus Auvinen
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile ↵Magnus Auvinen
error on windows
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then ↵Magnus Auvinen
transfers the gl context to the render thread
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31made vote ban check if the ip matches an authed playeroy
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen
2011-12-31fixed texture upload support. removed raw gl calls from the text renderMagnus Auvinen
2011-12-31fixed so that the resolusion is set correctly on initMagnus Auvinen
2011-12-31splitted out the graphics threaded into a separate headerMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. ↵Magnus Auvinen
no textures at the moment. still waits for the swap for now
2011-12-30fixed compilingoy
2011-12-30clean up temp commands on logout in the clientoy
2011-12-30added logout command for econoy
2011-12-30ugly incomplete hack to put the rendering into another thread so we don't ↵Magnus Auvinen
have to wait for the flip
2011-12-30fixed last commitoy
2011-12-29Added logout command. Closes #903Learath2
2011-12-29reworked ban systemoy
2011-12-29added version files for pnglite and wavepack(both up-to-date). Closes #900oy
2011-12-29fixed empty player names based on utf8 characters. Closes #904oy
2011-12-29fixed that the server browser list gets sorted twice on a new entryoy
2011-12-29fixed texture increasing in the text rendereroy
2011-12-10removed some resource loading spam. Closes #894oy
2011-12-04updated zlib to 1.2.5oy
2011-12-04fixed sv_max_client usageoy
2011-12-04added a command to unban allChoupom
2011-12-04cleaned up few thingsoy
2011-11-30added caching for the play command. Closes #891oy
2011-11-29added faster way of inverting the sorted serverlist by KillaBilla. Closes #885oy
2011-11-29added a todo noteoy