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AgeCommit message (Expand)Author
2009-10-29added missing headersMagnus Auvinen
2009-10-27major update with stuffMagnus Auvinen
2009-06-15fixed chaining of console commands, allows snatching updates of console varia...Magnus Auvinen
2009-06-15fixed so that the demo player doesn't crash when the map isn't foundMagnus Auvinen
2009-06-15fixed so server stops recording when changing mapMagnus Auvinen
2009-06-15fixed crashing of server side demos due to client_entergame() being processedMagnus Auvinen
2009-06-13minor cleanup of out commented clodeMagnus Auvinen
2009-06-13improved the font system even futher. utf8 is now used everywhere. it uses le...Magnus Auvinen
2009-06-07fixed utf8 supportMagnus Auvinen
2009-06-07new font rendering system using freetype2. only compiles under linux for nowMagnus Auvinen
2009-05-31moved 0.5 branch to trunkMagnus Auvinen
2009-01-24continued work on prediction and game timerMagnus Auvinen
2009-01-24added help messages for all commands. added syntax in the help msgAlfred Eriksson
2009-01-24added ping spike detectionMagnus Auvinen
2009-01-24fixed so the console show help for each command. not all commands have descri...Magnus Auvinen
2009-01-24fixed bug in text renderingMagnus Auvinen
2009-01-24added tab completion to the console. works for local and remoteMagnus Auvinen
2009-01-24moved refreshing of masters in the client from the server browsers to before ...Magnus Auvinen
2009-01-24reduced maximum masters from 16 to 4 to make the master server refresh cycle ...Magnus Auvinen
2009-01-24fixed so that the client connect command works when passed as an argumentMagnus Auvinen
2009-01-22removed old debug spamMagnus Auvinen
2009-01-21fixed mouse buttons that I kinda fucked upMagnus Auvinen
2009-01-21cleaned up mouse input a bitMagnus Auvinen
2009-01-21added support for mouse buttons 4-8Magnus Auvinen
2009-01-21stop recording on map loadMagnus Auvinen
2009-01-21fixed vsync optionMagnus Auvinen
2009-01-21added snd_buffer_sizeAlfred Eriksson
2009-01-21improved crapnet so it changes between different ping configurations. improve...Magnus Auvinen
2009-01-21improved the prediction timer to handle crappy connections betterMagnus Auvinen
2009-01-21increased the number of snapshots the server will hold from 1 second to 3Magnus Auvinen
2009-01-18fixed bug that can cause a connection to spam packetsMagnus Auvinen
2009-01-13ppc sound fixJoel de Vahl
2009-01-13fixed perma banning and that input timing shouldn't be vital packetsMagnus Auvinen
2009-01-12refreshing the server info when loadingAlfred Eriksson
2009-01-11removed some debug spam in the demo playerMagnus Auvinen
2009-01-11fixed fsaa sampling and reduction of fsaa if gfx init failsMagnus Auvinen
2009-01-11use dmg for osx deliver, build universal binary, fix backspace being entered ...Joel de Vahl
2009-01-11removed the tuning filtering and warning. modded servers can use tuning for f...Alfred Eriksson
2009-01-11fixed so the current server info doesn't update the server list causing problemsMagnus Auvinen
2009-01-10fixed error that occurs when you try to free the invalid texture textureMagnus Auvinen
2009-01-10fixed a few debug messages that spammed a bit too muchMagnus Auvinen
2009-01-10fixed resending algorithmMagnus Auvinen
2009-01-10removed input timing from the snapshot messages and put them in a separate me...Magnus Auvinen
2009-01-10finished the ban supportMagnus Auvinen
2008-12-19improved the demo players scrubbing capabilitiesMagnus Auvinen
2008-12-19improved the demo players scrubbing capabilitiesMagnus Auvinen
2008-12-19fixed the demo recorder so it padds the data to 4 byte alignment so the compr...Magnus Auvinen
2008-12-19added missing function in network headerMagnus Auvinen
2008-12-08reset error_string when starting demo playbackAlfred Eriksson
2008-11-29applied patch from Richie Nyhus to convert CRLF to LF, as it should beMagnus Auvinen