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Author
2008-11-01
editor now works correctly when console is toggled (focus problem)
Alfred Eriksson
2008-10-28
fixed problem that occurs when a resend happens in a packets causing errornou...
Magnus Auvinen
2008-10-25
fixed recording on the client
Magnus Auvinen
2008-10-25
cleaned up engine client graphics a bit
Magnus Auvinen
2008-10-25
fixed so that the client broadcasts to 8303-8310 for servers on LAN
Magnus Auvinen
2008-10-23
OSX build fix
Joel de Vahl
2008-10-23
removed glfw and portaudio. SDL is now a requirement
Magnus Auvinen
2008-10-22
Some small fixes for changeset:1643 in no_sdl parts
scosu
2008-10-21
fixed double clicking
Magnus Auvinen
2008-10-21
fixed gametype filtering
Magnus Auvinen
2008-10-21
fixed editor saving, open and append. note that you can only save maps to you...
Magnus Auvinen
2008-10-21
cleaned up ec_inp.c. fixed a couple of bugs with it
Magnus Auvinen
2008-10-21
fixed sound loading to use engine_openfile
Magnus Auvinen
2008-10-21
Fixed mispelling in the error given when the server port isn't forwarded
Jack Coulter
2008-10-21
continued on ban support. cleaned up settings a bit. reworked the datadir aut...
Magnus Auvinen
2008-10-21
fixed mouse button remapping and added mouse wheel stuff
Magnus Auvinen
2008-10-21
tried to improve mouse focusing
Magnus Auvinen
2008-10-21
fixed sdl for windows
Johan Althoff
2008-10-21
Use SDL on OSX
Joel de Vahl
2008-10-21
steps towards making SDL compile a bit more platform independent
Magnus Auvinen
2008-10-21
fixed quit panic button and editor access button
Magnus Auvinen
2008-10-21
added alternative mouse input functions. enabled key repeat
Magnus Auvinen
2008-10-20
removed snaploss counter
Magnus Auvinen
2008-10-20
restored ec_inp.c again
Magnus Auvinen
2008-10-20
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/tr...
Magnus Auvinen
2008-10-20
improved the snapshot handling to handle packet reorders and fixed a crash.
Magnus Auvinen
2008-10-20
reverted false checkin
Magnus Auvinen
2008-10-20
removed q quit button
Magnus Auvinen
2008-10-20
added SDL support
Magnus Auvinen
2008-10-19
improved network logging
Magnus Auvinen
2008-10-19
fixed a lot of network troubles
Magnus Auvinen
2008-10-19
fixed formatting for downloaded maps
Magnus Auvinen
2008-10-18
reenabled the crc checking of maps on the client
Magnus Auvinen
2008-10-17
fixed fetching of server info and corrected some spelling errors
Magnus Auvinen
2008-10-17
added ip to (dis)connect debug messages
Dominik Geyer
2008-10-16
fixed crash bug when connecting/disconnecting
Magnus Auvinen
2008-10-16
updated to glfw-1.6 and merged previous modifications
Dominik Geyer
2008-10-16
reworked the ringbuffer. should work like it should now.
Magnus Auvinen
2008-10-15
debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var ...
Dominik Geyer
2008-10-14
fixed the map downloader so it uses vital packets
Magnus Auvinen
2008-10-14
fixed compile error
Magnus Auvinen
2008-10-14
updated the demo recorder
Magnus Auvinen
2008-10-08
fixed #490 (insert the player info in the sv_setinfo message into the snapsho...
Magnus Auvinen
2008-10-08
fixed ticket #486: Rcon doesn't work after map change
Magnus Auvinen
2008-10-08
some pixel testing code (inactive)
Magnus Auvinen
2008-10-08
Initial launcher (again)
Joel de Vahl
2008-10-07
fixed background on ppc
Joel de Vahl
2008-10-06
fixed even more jerkiness in the demo playback
Magnus Auvinen
2008-10-06
fixed demo playback jerkiness
Magnus Auvinen
2008-10-06
major update. continued on ban support. added demo recording (client and serv...
Magnus Auvinen
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