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zCatch
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2008-02-10
done some more latency work. added the extra message for projectiles to ↵
Magnus Auvinen
reduce latency
2008-02-10
flashified the console
Magnus Auvinen
2008-02-05
increased texture limit from 128 to 4k
Magnus Auvinen
2008-02-04
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
Magnus Auvinen
2008-02-04
console now has proper backlog and command history. kill command added. ↵
Jakob Fries
predicted hooks no longer make a sound when hitting a player.
2008-02-03
fixed so that the newest element is returned with ringbuf_next aswell
Magnus Auvinen
2008-02-03
changed name from rb_* to ringbuf_*
Magnus Auvinen
2008-02-03
fixed errors in the ring buffer
Magnus Auvinen
2008-02-03
added ring buffer
Magnus Auvinen
2008-02-02
added laser weapon
Magnus Auvinen
2008-02-02
cleaned up the console code. added the ability to tune the game in runtime.
Magnus Auvinen
2008-02-02
should compile on windows now
Jakob Fries
2008-02-01
removed wrongful dependency
Jakob Fries
2008-01-30
animated console, added log messages for team changes and ctf flag events
Jakob Fries
2008-01-29
disabled alpha and stencil
Magnus Auvinen
2008-01-29
large update. cleaned up some code. added new effects for almost everything
Magnus Auvinen
2008-01-20
fixed so that the lexer handles negative ints
Magnus Auvinen
2008-01-20
fixed bug when switching fast from internet and lan tabs
Magnus Auvinen
2008-01-20
fixed small errors in memheap
Magnus Auvinen
2008-01-19
fixed naming of images
Magnus Auvinen
2008-01-19
large commit. documented a bit. editor updates. general cleanup of everything
Magnus Auvinen
2008-01-18
Console is now accessable in-game and has more commands: connect, ↵
Jakob Fries
disconnect, quit.
2008-01-17
editor update and other stuff
Magnus Auvinen
2008-01-17
Console should now lex and parse strings correctly (including escaping).
Jakob Fries
2008-01-16
compile fixes
Magnus Auvinen
2008-01-16
Added first version of the console.
Jakob Fries
2008-01-13
various fixes. continued on the editor
Magnus Auvinen
2008-01-13
fixed various issues
Magnus Auvinen
2008-01-13
new mapformat in place. continued the cleanup. some effects are gone, gonna ↵
Magnus Auvinen
be redone so no biggie. CTF isn't working now.
2008-01-12
first round of code cleanup
Magnus Auvinen
2008-01-12
merged editor over to trunk
Magnus Auvinen
2008-01-12
merged 0.3.3 changes over to trunk
Magnus Auvinen
2008-01-11
Minimized font's gfx memory footprint.
Jakob Fries
2007-12-25
compile fixes
Magnus Auvinen
2007-12-25
new fonts added, lots more magic font code added, server bug fixed
Jakob Fries
2007-12-24
fixed font stuffs
Jakob Fries
2007-12-24
more font stuffs
Jakob Fries
2007-12-22
add new font stuff
Jakob Fries
2007-12-20
fixed crash when joining a server when connected to one already
Magnus Auvinen
2007-12-19
reverted glfw fix
Joel de Vahl
2007-12-19
start teewars by default on osx, no launcher yet
Joel de Vahl
2007-12-19
fixed error with the prediction events
Magnus Auvinen
2007-12-19
added version to server browser. fixed so that you can join a server even if ↵
Magnus Auvinen
you have
2007-12-19
fixed endian swap for server browser
Joel de Vahl
2007-12-18
fixed sv_status command
Magnus Auvinen
2007-12-18
fixed various small bugs. fixed fair spawning system
Magnus Auvinen
2007-12-18
added tournament mode
Magnus Auvinen
2007-12-18
fixed server browser sorting on win32. bizar implementation of qsort on win32.
Johan Althoff
2007-12-18
fixed smooooooth scrolling in the server browser
Magnus Auvinen
2007-12-18
changed how the input snapping works. fixed a bug in the projectile ↵
Magnus Auvinen
rendering when using 25 snapping rate
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