| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
Conflicts:
data/languages/index.txt
src/game/server/entities/character.cpp
|
|
|
|
cputhrottle otherwise
|
|
This might become handy for users with multiple monitors,
might resolve other issues aswell
|
|
|
|
Conflicts:
src/engine/server.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/network.h
src/engine/shared/network_server.cpp
src/game/server/player.h
|
|
image. Closes #897
|
|
|
|
|
|
Threadedflip
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(instead of client ones). Closes #68
|
|
Closes #482
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
messages and merged them into the new functionality. Closes #8
|
|
|
|
- make it possible to limit the number of clients with the same ip that can connect to the server
|
|
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
|
|
|