| Age | Commit message (Collapse) | Author |
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messages and merged them into the new functionality. Closes #8
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later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
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removed double "No such command" console message
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- make it possible to limit the number of clients with the same ip that can connect to the server
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Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
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Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
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*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
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descriptions however
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free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
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message so we don't loose them if the input were late
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autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
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server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
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these; ticket #393
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support
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if detection fails; does chdir into data-dir
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reusable macros. fixed crashing when changing maps and a couple of other bugs
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