| Age | Commit message (Collapse) | Author |
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Conflicts:
src/engine/server.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/network.h
src/engine/shared/network_server.cpp
src/game/server/player.h
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and fixed line endings
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messages and merged them into the new functionality. Closes #8
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- make it possible to limit the number of clients with the same ip that can connect to the server
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Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
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*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
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