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server.cpp
Age
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Author
2010-06-02
Admin-Kick-Protection
NoxNebula
2010-05-30
*some esthetic changes
Thomas
2010-05-29
copied refactor to trunk
Magnus Auvinen
2007-08-22
major engine cleanup. dependency on baselib removed. engine is now C code (no...
Magnus Auvinen
2007-08-14
merged over all stuff from 0.2 to trunk
Magnus Auvinen
2007-08-05
(no commit message)
Jakob Fries
2007-08-05
config is now stored in ~/teewars on macs
Jakob Fries
2007-08-05
made so that you can bind the server to a specific address
Magnus Auvinen
2007-08-05
fixed error message on server when trying to start without a proper map
Magnus Auvinen
2007-08-04
fixed handling of versions. added error messages when disconnected. updated t...
Magnus Auvinen
2007-07-30
fixed problem with server and client getting out of sync
Magnus Auvinen
2007-07-30
larger update. reduced the amount of video memory used from ~60 to ~36mb on a...
Magnus Auvinen
2007-07-29
an update :D
Magnus Auvinen
2007-07-26
fixed server config variables. fixed better naming of maps
Magnus Auvinen
2007-07-26
fixed so the server reports number of players correctly
Magnus Auvinen
2007-07-25
fixed errors in the network code
Magnus Auvinen
2007-07-24
epic commit. removed tga support, removed BGR support. fixed one config for e...
Magnus Auvinen
2007-07-23
fixed some serverbrosers related stuff
Magnus Auvinen
2007-07-23
firewall message fixed
Jakob Fries
2007-07-22
small updates
Magnus Auvinen
2007-07-22
Updated stuff
Olle Rosenquist
2007-07-22
laggometer, smaller gfx fixes
Magnus Auvinen
2007-07-21
fixed alot of masterserver fixes
Magnus Auvinen
2007-07-21
fixed nasty error in the network
Magnus Auvinen
2007-07-21
lots of cool new features :D new master server
Magnus Auvinen
2007-07-14
added chat, better damage indicators
Magnus Auvinen
2007-07-13
large rewrite and code cleanup
Magnus Auvinen
2007-05-27
Fixed line-endings from <CR> to <LF> (wouldn't build at all otherwise)
Tomas Landin
2007-05-27
major update. added png support. fixed abit with the network
Magnus Auvinen
2007-05-24
large change. moved around all source. splitted server and client into separa...
Magnus Auvinen