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AgeCommit message (Collapse)Author
2008-10-28fixed problem that occurs when a resend happens in a packets causing ↵Magnus Auvinen
errornous data to enter the engine
2008-10-21continued on ban support. cleaned up settings a bit. reworked the datadir ↵Magnus Auvinen
autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-19improved network loggingMagnus Auvinen
2008-10-14updated the demo recorderMagnus Auvinen
2008-10-02some cleanups. splitted e_network.c into several files. continued on the ban ↵Magnus Auvinen
support
2008-09-24cleaned up the code a bit more. pooling of character and player objects with ↵Magnus Auvinen
reusable macros. fixed crashing when changing maps and a couple of other bugs
2008-09-23upped max clients to 16Magnus Auvinen
2008-08-31fixed connection less packets. they behave like the old version so version ↵Magnus Auvinen
server and master servers still work
2008-08-17added cl_layershot. fixed some bugs in the networkMagnus Auvinen
2008-08-14moved out e_system, e_detect, vmath and math to a little base libraryMagnus Auvinen
2008-07-06major update. server clean up and much added documentationMagnus Auvinen
2008-06-12large commit with loads of clean up. more is commingMagnus Auvinen
2008-04-06more loads of changes for 0.5.0Magnus Auvinen
2008-04-06loads of changes here and there. added flushing of packets when connection ↵Magnus Auvinen
is started
2008-04-05new network code. not perfect. connectionless packets is missing so no ↵Magnus Auvinen
server discovery is possible. reduced network traffic by A LOT
2008-04-05removed some debug messages in the networkMagnus Auvinen
2008-03-29fixed some weapon switching issuesMagnus Auvinen
2008-02-24larger restructure to improve securityMagnus Auvinen
2008-02-11security audit: first batch of fixes. replaced sprintf, strcpy with more ↵Magnus Auvinen
secure versions
2008-02-10done some more latency work. added the extra message for projectiles to ↵Magnus Auvinen
reduce latency
2007-12-20fixed crash when joining a server when connected to one alreadyMagnus Auvinen
2007-12-18fixed sv_status commandMagnus Auvinen
2007-12-15fixed some network problemsMagnus Auvinen
2007-12-15cleaned up code structure a bitMagnus Auvinen