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e_network.c
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Author
2009-01-10
fixed a few debug messages that spammed a bit too much
Magnus Auvinen
2009-01-10
fixed resending algorithm
Magnus Auvinen
2009-01-10
finished the ban support
Magnus Auvinen
2008-10-28
fixed problem that occurs when a resend happens in a packets causing errornou...
Magnus Auvinen
2008-10-21
continued on ban support. cleaned up settings a bit. reworked the datadir aut...
Magnus Auvinen
2008-10-19
improved network logging
Magnus Auvinen
2008-10-14
updated the demo recorder
Magnus Auvinen
2008-10-02
some cleanups. splitted e_network.c into several files. continued on the ban ...
Magnus Auvinen
2008-09-24
cleaned up the code a bit more. pooling of character and player objects with ...
Magnus Auvinen
2008-09-23
upped max clients to 16
Magnus Auvinen
2008-08-31
fixed connection less packets. they behave like the old version so version se...
Magnus Auvinen
2008-08-17
added cl_layershot. fixed some bugs in the network
Magnus Auvinen
2008-08-14
moved out e_system, e_detect, vmath and math to a little base library
Magnus Auvinen
2008-07-06
major update. server clean up and much added documentation
Magnus Auvinen
2008-06-12
large commit with loads of clean up. more is comming
Magnus Auvinen
2008-04-06
more loads of changes for 0.5.0
Magnus Auvinen
2008-04-06
loads of changes here and there. added flushing of packets when connection is...
Magnus Auvinen
2008-04-05
new network code. not perfect. connectionless packets is missing so no server...
Magnus Auvinen
2008-04-05
removed some debug messages in the network
Magnus Auvinen
2008-03-29
fixed some weapon switching issues
Magnus Auvinen
2008-02-24
larger restructure to improve security
Magnus Auvinen
2008-02-11
security audit: first batch of fixes. replaced sprintf, strcpy with more secu...
Magnus Auvinen
2008-02-10
done some more latency work. added the extra message for projectiles to reduc...
Magnus Auvinen
2007-12-20
fixed crash when joining a server when connected to one already
Magnus Auvinen
2007-12-18
fixed sv_status command
Magnus Auvinen
2007-12-15
fixed some network problems
Magnus Auvinen
2007-12-15
cleaned up code structure a bit
Magnus Auvinen