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path: root/src/engine/client/graphics_threaded.cpp
AgeCommit message (Expand)Author
2013-02-24readded texture resamplingoy
2013-02-24fixed texture memory usage calculation in graphics threadedoy
2013-02-24Missed a file..BeaR
2013-02-24Added borderless window functionalityheinrich5991
2013-02-24auto adjust the screen resolution on first start. Closes #921oy
2013-02-24skip screenshot when window isn't active. Closes #931oy
2012-02-05fixed compiling with vs2008 (#932)oy
2012-01-08fixed border rendering in the editor's image preview. Closes #908oy
2012-01-06made gfx_finish work againoy
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile er...Magnus Auvinen
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then tran...Magnus Auvinen
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen
2011-12-31fixed texture upload support. removed raw gl calls from the text renderMagnus Auvinen
2011-12-31fixed so that the resolusion is set correctly on initMagnus Auvinen
2011-12-31splitted out the graphics threaded into a separate headerMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. n...Magnus Auvinen