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zCatch
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graphics.h
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Author
2012-01-08
fixed border rendering in the editor's image preview. Closes #908
oy
2012-01-03
cleaned up the code. fixed so that SDL is inited on main thread and then tran...
Magnus Auvinen
2011-12-31
fixed so that the rendering can be done async from the input, network and update
Magnus Auvinen
2011-12-31
fixed texture upload support. removed raw gl calls from the text render
Magnus Auvinen
2011-12-31
splitted out the graphics threaded into a separate header
Magnus Auvinen
2011-12-31
initial commit of the threaded graphics. can start game and render the gui. n...
Magnus Auvinen
2011-06-27
fixed #2 Too big textures
Choupom
2011-04-13
added "Whitespace and line Endings cleanup" by GreYFoX
oy
2010-12-12
made it possible to automatically take game over screenshots. Closes #339
oy
2010-11-20
Updated copyrights
Sworddragon
2010-10-06
added mod system. Closes #34
oy
2010-08-18
added output level for console print function, categorised the debug messages...
oy
2010-08-05
added optimisations by sworddragon
oy
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-10-29
added missing headers
Magnus Auvinen