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graphics.cpp
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Author
2012-02-05
fixed stuck mouse cursor when loosing fullscreen focus on windows
oy
2012-02-05
fixed compiling with vs2008 (#932)
oy
2012-01-08
fixed some line endings
oy
2012-01-08
fixed border rendering in the editor's image preview. Closes #908
oy
2012-01-03
cleaned up the code. fixed so that SDL is inited on main thread and then tran...
Magnus Auvinen
2011-12-31
added flags for mipmap generation on textures. fixes missing texts
Magnus Auvinen
2011-12-31
fixed so that you can select graphics backend via gfx_threaded
Magnus Auvinen
2011-12-31
fixed so that the rendering can be done async from the input, network and update
Magnus Auvinen
2011-12-31
fixed texture upload support. removed raw gl calls from the text render
Magnus Auvinen
2011-12-31
initial commit of the threaded graphics. can start game and render the gui. n...
Magnus Auvinen
2011-12-10
removed some resource loading spam. Closes #894
oy
2011-12-04
cleaned up few things
oy
2011-07-15
fixed clipping on some machines
SushiTee
2011-06-27
fixed some dbg_assert
Choupom
2011-06-27
fixed compiling problem
oy
2011-06-27
fixed #2 Too big textures
Choupom
2011-04-13
added "Whitespace and line Endings cleanup" by GreYFoX
oy
2011-02-27
made engine an interface
oy
2011-02-12
Refactoring & fixed WEAPONSPEC_GUN in content.py
GreYFoXGTi
2011-01-06
show error message for all content that could not be loaded. Closes #257
oy
2010-12-12
made it possible to automatically take game over screenshots. Closes #339
oy
2010-12-08
cleaned up several uses of timestamps for filenames
oy
2010-11-20
Updated copyrights
Sworddragon
2010-11-13
removed unimportant debug message. Closes #264
oy
2010-10-06
added mod system. Closes #34
oy
2010-09-05
fixed last commit
oy
2010-09-05
fixed so png files are closed after loading
Choupom
2010-08-18
added output level for console print function, categorised the debug messages...
oy
2010-08-05
added optimisations by sworddragon
oy
2010-06-27
fixed screenshot bug. Closes #144
oy
2010-06-03
Issue #82 time and date in screenshot filename
xalduin
2010-05-31
removed alpha values from screenshots (#742)
Tom Adams
2010-05-29
copied refactor to trunk
Magnus Auvinen