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ec_gfx.c
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Author
2009-10-27
major update with stuff
Magnus Auvinen
2009-06-07
new font rendering system using freetype2. only compiles under linux for now
Magnus Auvinen
2009-05-31
moved 0.5 branch to trunk
Magnus Auvinen
2009-01-21
fixed vsync option
Magnus Auvinen
2009-01-21
improved the prediction timer to handle crappy connections better
Magnus Auvinen
2009-01-11
fixed fsaa sampling and reduction of fsaa if gfx init fails
Magnus Auvinen
2009-01-10
fixed error that occurs when you try to free the invalid texture texture
Magnus Auvinen
2008-11-16
fixed window positioning for windows
Alfred Eriksson
2008-11-16
window resizing disabled by default
Alfred Eriksson
2008-11-08
gfx_get_video_modes now returns the right number of modes
Alfred Eriksson
2008-11-08
added gfx init fallbacks that disables some troubling gfx options
Magnus Auvinen
2008-11-08
added no_gfx option
Magnus Auvinen
2008-10-25
cleaned up engine client graphics a bit
Magnus Auvinen
2008-10-23
OSX build fix
Joel de Vahl
2008-10-23
removed glfw and portaudio. SDL is now a requirement
Magnus Auvinen
2008-10-21
continued on ban support. cleaned up settings a bit. reworked the datadir aut...
Magnus Auvinen
2008-10-21
tried to improve mouse focusing
Magnus Auvinen
2008-10-21
fixed sdl for windows
Johan Althoff
2008-10-21
Use SDL on OSX
Joel de Vahl
2008-10-21
steps towards making SDL compile a bit more platform independent
Magnus Auvinen
2008-10-20
added SDL support
Magnus Auvinen
2008-10-08
some pixel testing code (inactive)
Magnus Auvinen
2008-09-03
added favorites. no saving of them yet however
Magnus Auvinen
2008-09-01
merged teambalance-warning and mini-/maximize-stuff from 0.4.3
Alfred Eriksson
2008-08-31
setting of correct game type in game controller. fixed gametype filter in bro...
Magnus Auvinen
2008-08-30
added the loading screen again
Magnus Auvinen
2008-08-17
added cl_layershot. fixed some bugs in the network
Magnus Auvinen
2008-08-14
moved out e_system, e_detect, vmath and math to a little base library
Magnus Auvinen
2008-05-10
major changes to the build script, requires new bam
Magnus Auvinen
2008-04-06
loads of changes here and there. added flushing of packets when connection is...
Magnus Auvinen
2008-04-05
added optional finish call
Magnus Auvinen
2008-03-30
fixed realigning of text when chaning row
Magnus Auvinen
2008-03-29
fixed protection so that the fonts doesn't get resampled
Magnus Auvinen
2008-03-29
fixed loads of graphical optimizations
Magnus Auvinen
2008-03-22
renamed everything. added the new license
Magnus Auvinen
2008-03-21
fixed bug in text rendering. added option for detail layers
Magnus Auvinen
2008-03-21
fixed input problems. made better input in console and chat
Magnus Auvinen
2008-03-18
fixed chat rendering
Magnus Auvinen
2008-03-11
added motd
Magnus Auvinen
2008-03-01
fixed fading of text borders correctly
Magnus Auvinen
2008-02-05
increased texture limit from 128 to 4k
Magnus Auvinen
2008-02-02
should compile on windows now
Jakob Fries
2008-01-29
disabled alpha and stencil
Magnus Auvinen
2008-01-29
large update. cleaned up some code. added new effects for almost everything
Magnus Auvinen
2008-01-20
fixed bug when switching fast from internet and lan tabs
Magnus Auvinen
2008-01-19
large commit. documented a bit. editor updates. general cleanup of everything
Magnus Auvinen
2008-01-13
various fixes. continued on the editor
Magnus Auvinen
2008-01-13
fixed various issues
Magnus Auvinen
2008-01-13
new mapformat in place. continued the cleanup. some effects are gone, gonna b...
Magnus Auvinen
2008-01-12
first round of code cleanup
Magnus Auvinen
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