about summary refs log tree commit diff
path: root/src/engine/client/client.cpp
AgeCommit message (Collapse)Author
2010-06-10Fixed remaining compiler warnings for gcc on Linuxxalduin
2010-06-02fixed so that SDL_main is declared as a C function so linking gets done ↵Magnus Auvinen
correctly
2010-05-30*some esthetic changesThomas
*split "CHud::RenderGoals()" *added "reload" command *added the ability to show last chat lines (+show_chat) *updated french.txt
2010-05-30auto capture mouse on focus (#728)Tom Adams
2010-05-29cleaned up some codeMagnus Auvinen
2010-05-29cleaned up some commentsMagnus Auvinen
2010-05-29fixed crash with related to player countMagnus Auvinen
2010-05-29copied refactor to trunkMagnus Auvinen
2007-08-22major engine cleanup. dependency on baselib removed. engine is now C code ↵Magnus Auvinen
(not ansi tho). some other cruft removed aswell
2007-08-15improved emoticon selectorJakob Fries
2007-08-14merge error, snapshot got applied twiceMagnus Auvinen
2007-08-14merged over all stuff from 0.2 to trunkMagnus Auvinen
2007-08-08dissapearing sounds and effects are no longer dissapearingJakob Fries
2007-08-07fixed window focusing stuff, much better now.Johan Althoff
2007-08-07fixed so that the client doesn't spam screenshotsJohan Althoff
2007-08-06fixed endian problams in server listJoel de Vahl
2007-08-05stupid missed returnJoel de Vahl
2007-08-05scroll wheel for weapon switchJoel de Vahl
2007-08-05(no commit message)Jakob Fries
2007-08-05config is now stored in ~/teewars on macsJakob Fries
2007-08-05made so that you can bind the server to a specific addressMagnus Auvinen
2007-08-04removed some debug keysMagnus Auvinen
2007-08-04fixed handling of versions. added error messages when disconnected. updated ↵Magnus Auvinen
the connecting gui. fixed no streched clouds
2007-08-04added screenshot button to F10Magnus Auvinen
2007-07-31made everything as const on the client so its more clear that you shouldn't ↵Magnus Auvinen
change the snapshots
2007-07-30fixed problem with server and client getting out of syncMagnus Auvinen
2007-07-30larger update. reduced the amount of video memory used from ~60 to ~36mb on ↵Magnus Auvinen
a typical map
2007-07-29an update :DMagnus Auvinen
2007-07-29removed the batch functions as it did next to nothing. changed some of the ↵Magnus Auvinen
default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
2007-07-29fixed some problems with the snapshot handling. added fps meter. fixed error ↵Magnus Auvinen
when connecting to several servers
2007-07-28fixed so that you can press esc when connectingMagnus Auvinen
2007-07-26fixed latency stuff, some gfx stuffMagnus Auvinen
2007-07-25fixed errors in the network codeMagnus Auvinen
2007-07-24epic commit. removed tga support, removed BGR support. fixed one config for ↵Magnus Auvinen
editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
2007-07-23fixed some serverbrosers related stuffMagnus Auvinen
2007-07-22Updated stuffOlle Rosenquist
2007-07-22laggometer, smaller gfx fixesMagnus Auvinen
2007-07-21fixed alot of masterserver fixesMagnus Auvinen
2007-07-21fixed nasty error in the networkMagnus Auvinen
2007-07-21fixed non-inited variablesMagnus Auvinen
2007-07-21lots of cool new features :D new master serverMagnus Auvinen
2007-07-21(no commit message)Jakob Fries
2007-07-21(no commit message)Jakob Fries
2007-07-21(no commit message)Jakob Fries
2007-07-15clean upMagnus Auvinen
2007-07-15fixed so that the editor works againMagnus Auvinen
2007-07-15added score and time limit. cleaned up the code aswell abitMagnus Auvinen
2007-07-14kill messages and other fixes and featuresMagnus Auvinen
2007-07-14added chat, better damage indicatorsMagnus Auvinen
2007-07-13large rewrite and code cleanupMagnus Auvinen