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client.cpp
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Author
2025-06-26
Add fixes
HEAD
zCatch
master
Nakidai
2018-08-20
Port antispoof
eeeee
2018-08-20
force vital check on essential cl/srv messages and added additional sequence ...
oy
2013-02-24
increased sleep time when tw is minimized and made it adjustable via cputhrot...
oy
2013-02-24
Some graphic batching:
BeaR
2013-02-24
fixed all the errors that the clang static analayzer found
Magnus Auvinen
2013-02-24
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when...
oy
2012-01-10
added demo markers by Choupom. Closes #837
oy
2012-01-09
put the game version constants all together in one file. Closes #870
oy
2012-01-09
cleaned up content folder creation. Closes #845
oy
2012-01-06
don't start playing the music again if we're quitting
oy
2012-01-06
made bindaddr config work for client and master too. Closes #909
oy
2012-01-06
fixed compiling for macosx
oy
2012-01-06
made the editor work again. Closes #914
oy
2012-01-03
Merge pull request #912 from matricks/threadedflip
oy
2012-01-03
fixed kicking of command buffer if it's full when rendering. fixed compile er...
Magnus Auvinen
2012-01-03
cleaned up the code. fixed so that SDL is inited on main thread and then tran...
Magnus Auvinen
2012-01-01
fixed the render frame time and cleaned up some more code
Magnus Auvinen
2011-12-31
fixed so that you can select graphics backend via gfx_threaded
Magnus Auvinen
2011-12-31
fixed so that the rendering can be done async from the input, network and update
Magnus Auvinen
2011-12-31
initial commit of the threaded graphics. can start game and render the gui. n...
Magnus Auvinen
2011-12-30
clean up temp commands on logout in the client
oy
2011-12-30
ugly incomplete hack to put the rendering into another thread so we don't hav...
Magnus Auvinen
2011-12-29
reworked ban system
oy
2011-11-30
added caching for the play command. Closes #891
oy
2011-07-31
zero out client memory on startup to prevent more bad surprises
oy
2011-07-31
fixed a client crash in debug. Closes #806
oy
2011-07-30
added missing newlines at end of 2 files
oy
2011-07-30
Added server sided automatic demo recording
Johannes Loher
2011-07-30
create client on heap. Closes #744
oy
2011-07-14
made rcon auto completion serverside. Closes #97
oy
2011-07-07
fixed some NETTYPE usage based on the socket state
oy
2011-06-29
made it possible to filter by player country in the server browser. Closes #654
oy
2011-05-05
fixed compiler warnings. Closes #679
oy
2011-04-13
added "Whitespace and line Endings cleanup" by GreYFoX
oy
2011-04-08
mapped IPv4 addresses within master servers server list to IPv6 to decrease t...
oy
2011-04-07
fixed a possible client crash on map change
oy
2011-04-07
fixed and show error message if the crc doesn't match on map load
oy
2011-04-04
fixed problem with sv_bindaddr on the server
oy
2011-04-04
fixed clients search for maps within subfolders
oy
2011-03-31
added a mechanism to check for a valid standard map. Closes #132
oy
2011-03-30
finished IPv6 support (master servers aren't compatible with 0.5 and older). ...
oy
2011-03-28
added ipv6 support from the old lua branch
oy
2011-03-27
added remove_favorite command by Choupom
oy
2011-03-27
added renaming of srvbrowse so it matches with the interface filename by Choupom
oy
2011-03-23
added friends feature. Closes #24
oy
2011-03-20
made it possible to just show the number of player slots of a server (instead...
oy
2011-03-20
fixed that server browser shows the correct country flag
oy
2011-03-18
improved server browser list resorting and made search work on IP addresses. ...
oy
2011-03-17
made the client check for valid address on connectionless packets from master...
oy
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