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zCatch
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Author
2009-01-12
initial server launcher for osx
Joel de Vahl
2009-01-11
fixed so that SDL.dll is copied on windows
Johan Althoff
2009-01-11
use dmg for osx deliver, build universal binary, fix backspace being entered ...
Joel de Vahl
2009-01-08
upgraded to bam 0.2.0
Magnus Auvinen
2008-11-29
made sdl like a little bampack
Magnus Auvinen
2008-11-16
fixed stack protector option
Magnus Auvinen
2008-11-08
fixed so that CHash adds dependencies correctly
Magnus Auvinen
2008-10-23
OSX build fix
Joel de Vahl
2008-10-23
fixed compile for osx
Magnus Auvinen
2008-10-23
removed glfw and portaudio. SDL is now a requirement
Magnus Auvinen
2008-10-21
more Windows / SDL fixes
Johan Althoff
2008-10-21
use system installed sdl on osx
Joel de Vahl
2008-10-21
Use SDL on OSX
Joel de Vahl
2008-10-21
steps towards making SDL compile a bit more platform independent
Magnus Auvinen
2008-10-21
fixed default.bam for bam 0.1.0
Magnus Auvinen
2008-10-20
added SDL support
Magnus Auvinen
2008-10-20
Build for OS 10.4 instead of latest
Joel de Vahl
2008-10-19
updated default.bam to work with new bam (for real)
Joel de Vahl
2008-10-19
updated default.bam to work with new bam
Joel de Vahl
2008-10-08
Initial launcher (again)
Joel de Vahl
2008-10-02
Removed compile warnings
Joel de Vahl
2008-10-02
fixed message box on osx
Joel de Vahl
2008-09-03
merge from 0.4.3: updated default.bam to compile versionserver
Alfred Eriksson
2008-08-27
missed some files
Magnus Auvinen
2008-08-17
continued with clean up
Magnus Auvinen
2008-08-17
added cl_layershot. fixed some bugs in the network
Magnus Auvinen
2008-08-14
moved out e_system, e_detect, vmath and math to a little base library
Magnus Auvinen
2008-06-12
renamed .h to .hpp in game because they are c++ headers
Magnus Auvinen
2008-06-12
large commit with loads of clean up. more is comming
Magnus Auvinen
2008-05-10
major changes to the build script, requires new bam
Magnus Auvinen
2008-04-27
commited the small thing that I had before I reinstall my machine
Magnus Auvinen
2008-04-20
updated the bam file for the new bam
Magnus Auvinen
2008-03-22
fixed compile bug on osx 10.4
Magnus Auvinen
2008-03-22
renamed everything. added the new license
Magnus Auvinen
2008-03-22
Forgott lines in default.bam
Joel de Vahl
2008-03-16
fixed win32 compile error
Johan Althoff
2008-03-14
redone the console parsing to be more userfriendly
Magnus Auvinen
2008-03-09
fixed problem with compile dependencies
Magnus Auvinen
2008-03-05
made alsa specific to linux. other *nix platforms will use oss
Magnus Auvinen
2008-03-05
updated to svn version of portaudio. fixed a couple of issues with linux and ...
Magnus Auvinen
2008-02-24
larger restructure to improve security
Magnus Auvinen
2008-02-11
security audit: fixed so the packer functions checks for errors
Magnus Auvinen
2008-02-02
cleaned up the console code. added the ability to tune the game in runtime.
Magnus Auvinen
2008-01-12
first round of code cleanup
Magnus Auvinen
2007-12-19
fixed default.bam
Magnus Auvinen
2007-12-19
Initial server launcher for osx.
Joel de Vahl
2007-12-15
added g_game.cpp to network hash
Magnus Auvinen
2007-12-15
cleaned up code structure a bit
Magnus Auvinen
2007-11-18
fixed so it compiles under windows.
Johan Althoff
2007-10-07
removed pedantic-errors on macosx
Magnus Auvinen
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