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2009-01-24reduced item respawn delay from 20 to 15 seconds againMagnus Auvinen
2009-01-12introduced 3 special pseudo weapons. game, self and world to make a ↵Magnus Auvinen
difference on how you got killed
2009-01-11fixed so predicted sounds and air jump effect works with demo playbackMagnus Auvinen
2009-01-11increased the firedelay on the gun and hammer to 125ms. this is how fast a ↵Magnus Auvinen
humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11fixed unpure spriteMagnus Auvinen
2009-01-11removed the tuning filtering and warning. modded servers can use tuning for ↵Alfred Eriksson
free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2008-12-19improved the error reporting of the network unpackerMagnus Auvinen
2008-11-16fixed ninja effectAlfred Eriksson
2008-11-08better voting supportMagnus Auvinen
2008-10-21fixed pickup soundsAlfred Eriksson
2008-10-19some small python changesMagnus Auvinen
2008-10-18fixed input state mask, missed one bit that could make the server hang itselfMagnus Auvinen
2008-10-18adjusted the sv_killmsg to account for death tilesMagnus Auvinen
2008-10-17added hammer hit effect. added reset of all systems on state change. solves ↵Magnus Auvinen
a lot of possible memory errors
2008-10-08fixed #490 (insert the player info in the sv_setinfo message into the ↵Magnus Auvinen
snapshot instead)
2008-10-05show if servers use non-standard tuning and let serverbrowser filter for ↵Dominik Geyer
these; ticket #393
2008-10-01data-dir autodetection; data-dir override; compiled-in data-dir; messagebox ↵Dominik Geyer
if detection fails; does chdir into data-dir
2008-09-29added voting gui and a lot of other minor changesMagnus Auvinen
2008-09-25continued on the votingMagnus Auvinen
2008-09-24begun the work on votingMagnus Auvinen
2008-09-23some server restructure. added hook no attach soundMagnus Auvinen
2008-09-23added dead reckoning to the charactersMagnus Auvinen
2008-09-21small foot animation fixMagnus Auvinen
2008-09-07added round number to the scoreboardAlfred Eriksson
2008-09-04fixed order of pickup idsMagnus Auvinen
2008-09-03added favorites. no saving of them yet howeverMagnus Auvinen
2008-09-01compile fixes for windowsMagnus Auvinen
2008-08-31removed the GAMETYPE_ enumMagnus Auvinen
2008-08-27missed some filesMagnus Auvinen
2008-08-17added cl_layershot. fixed some bugs in the networkMagnus Auvinen
2008-07-08minor updateMagnus Auvinen
2008-06-12renamed .h to .hpp in game because they are c++ headersMagnus Auvinen
2008-06-12large commit with loads of clean up. more is commingMagnus Auvinen
2008-04-27more stuff :)Magnus Auvinen
2008-03-22renamed everything. added the new licenseMagnus Auvinen
2008-03-22added compatible version filter. cleaned up the server browser a bit. ↵Magnus Auvinen
increased rifle ammo to 10
2008-03-21added new rifle gfxMagnus Auvinen
2008-03-21added the rifle to the maps and removed it from the starting inventoryMagnus Auvinen
2008-03-17fixed ninja spawn timeMagnus Auvinen
2008-03-17tweaked the rifle and added rifle soundsMagnus Auvinen
2008-03-16loads of fixes, skidding, velocity ramping and other stuffMagnus Auvinen
2008-03-10fixed the ninja renderingMagnus Auvinen
2008-02-24larger restructure to improve securityMagnus Auvinen
2008-02-10flashified the consoleMagnus Auvinen
2008-02-04renamed laser to rifle.Magnus Auvinen
2008-02-02added laser weaponMagnus Auvinen
2008-01-29large update. cleaned up some code. added new effects for almost everythingMagnus Auvinen
2008-01-19fixed error in teewars.dsMagnus Auvinen
2008-01-19some missed filesMagnus Auvinen
2008-01-12continued the cleanupMagnus Auvinen