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zCatch
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Author
2008-03-29
fixed the shotgun on dm6 so it's more visible
Magnus Auvinen
2008-03-29
fixed loads of graphical optimizations
Magnus Auvinen
2008-03-23
fixed details of detail settings of dm6
Magnus Auvinen
2008-03-22
New background for dm6
Joel de Vahl
2008-03-22
renamed the nicer looking dm6
Magnus Auvinen
2008-03-22
removed dm6
Magnus Auvinen
2008-03-22
removed old test map
Magnus Auvinen
2008-03-22
removed old maps
Magnus Auvinen
2008-03-22
(no commit message)
Victor Andreae
2008-03-22
(no commit message)
Victor Andreae
2008-03-22
(no commit message)
Victor Andreae
2008-03-22
fixed dm6. fixed the desert tileset aswell
Magnus Auvinen
2008-03-21
started to retile dm6 with desert tileset. no where near done
Magnus Auvinen
2008-03-21
added the rifle to the maps and removed it from the starting inventory
Magnus Auvinen
2008-03-21
fixed bug in text rendering. added option for detail layers
Magnus Auvinen
2008-03-21
fixed editor bug and added ctf1
Magnus Auvinen
2008-03-09
fixed so you can append maps in the editor. broken the loading of old maps ↵
Magnus Auvinen
however :D
2008-03-02
updated ctf2. could use some more 0.4.0 effects
Magnus Auvinen
2008-03-02
fixed up dm2
Magnus Auvinen
2008-02-05
added rotate to editor. fixed so that the game handles envelopes
Magnus Auvinen
2008-01-19
fixed so that the client can handle external images
Magnus Auvinen
2008-01-13
editor update
Magnus Auvinen
2008-01-13
new mapformat in place. continued the cleanup. some effects are gone, gonna ↵
Magnus Auvinen
be redone so no biggie. CTF isn't working now.
2008-01-12
merged editor over to trunk
Magnus Auvinen
2007-12-19
reverted ctf2
Magnus Auvinen
2007-12-19
fixed so the hook_pos is set correctly
Magnus Auvinen
2007-12-15
more map bugs
Joel de Vahl
2007-12-15
Stupid invisible solid tile
Joel de Vahl
2007-12-15
updated ctf2 and build scripts
Magnus Auvinen
2007-12-14
Cleaned up tileset and ctf2
Joel de Vahl
2007-12-14
new winter doodads
Joel de Vahl
2007-12-11
New winter main tileset
Joel de Vahl
2007-12-09
Dilated and borderfixed winter tileset.
Joel de Vahl
2007-12-09
fixed so that diffrent maps can have diffrent backdrops
Magnus Auvinen
2007-12-08
fixed new ctf map
Magnus Auvinen
2007-08-30
added ctf1.map
Magnus Auvinen
2007-08-25
compressed map support. begun to fix things for ctf
Magnus Auvinen
2007-08-14
merged over all stuff from 0.2 to trunk
Magnus Auvinen
2007-08-05
decorated dm2 abit more
Magnus Auvinen
2007-08-04
cleaned up data for release
Magnus Auvinen
2007-08-04
tweaked maps
Magnus Auvinen
2007-08-04
new dm6
Magnus Auvinen
2007-08-04
(no commit message)
Tobias Lundmark
2007-08-04
(no commit message)
Tobias Lundmark
2007-08-03
(no commit message)
Tobias Lundmark
2007-08-03
(no commit message)
Tobias Lundmark
2007-07-31
updated dm2, started to decorate
Magnus Auvinen
2007-07-30
larger update. reduced the amount of video memory used from ~60 to ~36mb on ↵
Magnus Auvinen
a typical map