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2012-01-08added a config to display the code string of a country flag instead of the ↵oy
image. Closes #897
2012-01-08removed multiple updating of the renderinfo for ninjas. Closes #855oy
2012-01-08skip inactive kick for debug dummies to avoid console spamoy
2012-01-08fixed some line endingsoy
2012-01-08added a server command to lock teams. Closes #831oy
2012-01-08fixed that refocus is done when using Home-key in a editor edit box. Closes #821oy
2012-01-08show animation/grid/zoom level in the map editor. Closes #780oy
2012-01-08show path in the editor file dialog. Closes #786oy
2012-01-08fixed border rendering in the editor's image preview. Closes #908oy
2012-01-08- disabled clipping lines in the tile pickeroy
- fixed aspect ratio of the image in the tile picker Closes #833
2012-01-08added an entry for the kill command to the controls menu. Closes #652oy
2012-01-08fixed compiler warnings for gcc on windowsoy
2012-01-07removed some unused zlib stuff. Closes #907oy
2012-01-06switched client and highlight chat sound. Closes #630oy
2012-01-06don't start playing the music again if we're quittingoy
2012-01-06drop multiple chat sounds that are played within 300ms. Closes #440oy
2012-01-06cleaned up playing of global soundsoy
2012-01-06fixed memory corruption with snd_buffer_size configoy
2012-01-06made bindaddr config work for client and master too. Closes #909oy
2012-01-06fixed compiling for macosxoy
2012-01-06made gfx_finish work againoy
2012-01-06made the editor work again. Closes #914oy
2012-01-06updated copyright to 2012 and fixed a typo in the licenseoy
2012-01-04fixed linking for older gcc versionsoy
2012-01-04Merge branch 'master' of github.com:oy/teeworldsoy
2012-01-04fixed compiling with gcc on windowsoy
2012-01-03Merge pull request #911 from Learath2/translatefixoy
Fixed errors i've seen in Turkish translation.
2012-01-04fixed mac osxoy
2012-01-04fixed compiling on windowsoy
2012-01-03Merge pull request #912 from matricks/threadedflipoy
Threadedflip
2012-01-03fixed the osx opengl make current thingie.. I think...Magnus Auvinen
2012-01-03added osx implementation. not tested, not even compiled once. hope it worksMagnus Auvinen
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile ↵Magnus Auvinen
error on windows
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then ↵Magnus Auvinen
transfers the gl context to the render thread
2012-01-01Fixed errors i've seen in Turkish translation.Learath2
2012-01-01fixed atomics and semaphore for windows. can't test it correctly however due ↵Magnus Auvinen
to that I only have a virtual box machine
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31made vote ban check if the ip matches an authed playeroy
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed the broken damage indicatorsMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen
2011-12-31fixed texture upload support. removed raw gl calls from the text renderMagnus Auvinen
2011-12-31fixed so that the resolusion is set correctly on initMagnus Auvinen
2011-12-31splitted out the graphics threaded into a separate headerMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. ↵Magnus Auvinen
no textures at the moment. still waits for the swap for now
2011-12-30made it possible to automatically swap teams between roundsoy