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2010-08-18added output level for console print function, categorised the debug ↵oy
messages and merged them into the new functionality. Closes #8
2010-08-16fixed a variable nameoy
2010-08-16fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6oy
2010-08-16added fixes for compiler errors and warnings by sworddragonoy
2010-08-16added localisation fixes and map editor tool tips by sworddragonoy
2010-08-16added localisation fixes by sworddragonoy
2010-08-15reverted input key handling back to 0.52(the keyboard layout problem should ↵oy
be fixed with sdl 1.3 or a customised one). Closes #3. Closes #15.
2010-08-15clear active motd message when the game is overoy
2010-08-15fixed quit/exit command problem on startupoy
2010-08-15fixed line endings in some filesoy
2010-08-13Improved the replay control buttons in the demo player a lot.Fujnky
* Now there is a combined play/pause button + a reset button * Replaced the ugly strings with nice graphics
2010-08-13added missing information in debug mode. Closes #77oy
2010-08-12fixed utf8 problem with empty entries in the server browseroy
2010-08-12updated refactor script and fixed a thingoy
2010-08-12fixed bug in servers setclientnameoy
2010-08-12removed some not longer needed stuffoy
2010-08-12made unpacking of net strings more strict - prevents possible malformed outputoy
2010-08-11restore empty strings in the config to their defaults on startupoy
2010-08-10fixed weapon change on start bugoy
2010-08-10added tool tip for value selector button in the editoroy
2010-08-09added demo recording button by fujnkyoy
2010-08-09added localisation fixes by fujnkyoy
2010-08-08using PROPTYPE_INT_SCROLL for layer size in editorSushiTee
2010-08-08updated freetypeSushiTee
2010-08-08fixed flickering players on respawnoy
2010-08-07fixed overlapping skin name in the player settingsoy
2010-08-07fixed a small bug in the ban commandoy
2010-08-07added the possibility to store commands within the console and execute them ↵oy
later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
2010-08-07removed ServerDummy function cause it isn't needed anymore(actual console ↵oy
separates client and server commands) and added two missing server commands to the tab completion
2010-08-06prevent that spectators start a voteoy
2010-08-06changed the client configuration initialisationoy
2010-08-06added lost logfile featureoy
2010-08-06added possibility to delete envelopes and to save their names within a map ↵oy
by sushitee
2010-08-05added optimisations by sworddragonoy
2010-08-05added fix for crash when there is no datadiroy
2010-08-05added lost datadir override featureoy
2010-08-06struct LANGUAGE should be a class CLanguageSushiTee
2010-07-18fixed envelope index in the quad popup, so that it fits the envelope menu. ↵oy
Closes #118
2010-07-18fixed last commitoy
2010-07-18fixed issue #150SushiTee
holding CTRL while moving a point allows to be a lot more precise
2010-07-17fixed issue #57SushiTee
2010-07-17fixed hook sound bug in demos. Closes #161oy
2010-07-17Merge branch 'master' of http://github.com/matricks/teeworldsoy
2010-07-05fixed missing publicMagnus Auvinen
2010-07-05fixed some compiler errors and warnings with clangMagnus Auvinen
2010-07-05Merge branch 'master' of github.com:matricks/teeworldsMagnus Auvinen
2010-07-04Issue #92, fixed scrollbars in editorxalduin
2010-07-04kill the player when leaving the game layer too much... will stop never ↵SushiTee
ending fall
2010-07-04refresh the server browser if the "favorites"-tab is active and a new entry ↵oy
has been added with "add_favorite"-command
2010-07-02cut too long player names in the server browser. Closes #151oy
fixed overlapping of too long player names in the scoreboard