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AgeCommit message (Expand)Author
2008-10-20fixed sending of new player info when player changes something in the infoMagnus Auvinen
2008-10-20fixed so that you can't vote on maps that arn't in the map list. fixed crash ...Magnus Auvinen
2008-10-20fixed various issues with binding keys like enter and f1-f15Magnus Auvinen
2008-10-20fixed incorrect handling of projectiel and laser ownerMagnus Auvinen
2008-10-20correctly paused input for game when chatting or in menuMagnus Auvinen
2008-10-20fixed so that the gui removes previous key binding if you change itMagnus Auvinen
2008-10-20fixed reset for charactersMagnus Auvinen
2008-10-20removed snaploss counterMagnus Auvinen
2008-10-20restored ec_inp.c againMagnus Auvinen
2008-10-20improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/tr...Magnus Auvinen
2008-10-20improved the snapshot handling to handle packet reorders and fixed a crash.Magnus Auvinen
2008-10-20increased the number of dummies you can haveMagnus Auvinen
2008-10-20improved some the dummies a bitMagnus Auvinen
2008-10-20reverted false checkinMagnus Auvinen
2008-10-20removed q quit buttonMagnus Auvinen
2008-10-20release input when console is showingMagnus Auvinen
2008-10-20added SDL supportMagnus Auvinen
2008-10-20Build for OS 10.4 instead of latestJoel de Vahl
2008-10-19fix: only do balancing is teams are uneven; fix: check balance on disconnect;...Dominik Geyer
2008-10-19improved network loggingMagnus Auvinen
2008-10-19added some comments on team-balancingDominik Geyer
2008-10-19some small python changesMagnus Auvinen
2008-10-19new team-balancing algorithm: determine players to switch by player-scores-su...Dominik Geyer
2008-10-19updated default.bam to work with new bam (for real)Joel de Vahl
2008-10-19updated default.bam to work with new bamJoel de Vahl
2008-10-19fixed a lot of network troublesMagnus Auvinen
2008-10-19fixed formatting for downloaded mapsMagnus Auvinen
2008-10-18removed unnessesary functionMagnus Auvinen
2008-10-18fixed potential crash when players leave and there are projectiles left from ...Magnus Auvinen
2008-10-18fixed input state mask, missed one bit that could make the server hang itselfMagnus Auvinen
2008-10-18reset flag when it hits a death-tile; ticket #513Dominik Geyer
2008-10-18adjusted the sv_killmsg to account for death tilesMagnus Auvinen
2008-10-18fixed compiler warningsDominik Geyer
2008-10-18fixed the hammer so it looks good again and works like it shouldMagnus Auvinen
2008-10-18fixed problem with the UI always listening directly to the keyboardMagnus Auvinen
2008-10-18reenabled the crc checking of maps on the clientMagnus Auvinen
2008-10-18gameclient is now reset correctlyAlfred Eriksson
2008-10-18fixed the weapon turning stuffMagnus Auvinen
2008-10-18added zoom by scrollAlfred Eriksson
2008-10-18fixed #507Alfred Eriksson
2008-10-17made sure that the hook is released on players that doesn't exist anymore aka...Magnus Auvinen
2008-10-17fixed fetching of server info and corrected some spelling errorsMagnus Auvinen
2008-10-17added delay before respawn when using the kill-command; provided and tested b...Dominik Geyer
2008-10-17decreased width of slidebars in graphics-tab to fitDominik Geyer
2008-10-17added ip to (dis)connect debug messagesDominik Geyer
2008-10-17reverted wrongful commitMagnus Auvinen
2008-10-17added hammer hit effect. added reset of all systems on state change. solves a...Magnus Auvinen
2008-10-16fixed crash bug when connecting/disconnectingMagnus Auvinen
2008-10-16updated to glfw-1.6 and merged previous modificationsDominik Geyer
2008-10-16reworked the ringbuffer. should work like it should now.Magnus Auvinen