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Author
2012-01-09
fixed rendering on pause/specific speed for damage indicators and muzzle in t...
oy
2012-01-09
added an option to show only chat messages from friends
oy
2012-01-09
buffered chat input. Closes #916
oy
2012-01-09
moved the player gun a bit down so it matches the projectile animation. Close...
oy
2012-01-09
put the game version constants all together in one file. Closes #870
oy
2012-01-09
cleaned up content folder creation. Closes #845
oy
2012-01-09
added command to toggle config values. Closes #888
oy
2012-01-09
add tuning to demo. Closes #899
oy
2012-01-09
added some vector operators
oy
2012-01-09
added player names to dm score hud and repositioned the player name in team g...
oy
2012-01-09
increased the size of emoticons in the selector. Closes #625
oy
2012-01-08
added a config to display the code string of a country flag instead of the im...
oy
2012-01-08
removed multiple updating of the renderinfo for ninjas. Closes #855
oy
2012-01-08
skip inactive kick for debug dummies to avoid console spam
oy
2012-01-08
fixed some line endings
oy
2012-01-08
added a server command to lock teams. Closes #831
oy
2012-01-08
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
oy
2012-01-08
show animation/grid/zoom level in the map editor. Closes #780
oy
2012-01-08
show path in the editor file dialog. Closes #786
oy
2012-01-08
fixed border rendering in the editor's image preview. Closes #908
oy
2012-01-08
- disabled clipping lines in the tile picker
oy
2012-01-08
added an entry for the kill command to the controls menu. Closes #652
oy
2012-01-08
fixed compiler warnings for gcc on windows
oy
2012-01-07
removed some unused zlib stuff. Closes #907
oy
2012-01-06
switched client and highlight chat sound. Closes #630
oy
2012-01-06
don't start playing the music again if we're quitting
oy
2012-01-06
drop multiple chat sounds that are played within 300ms. Closes #440
oy
2012-01-06
cleaned up playing of global sounds
oy
2012-01-06
fixed memory corruption with snd_buffer_size config
oy
2012-01-06
made bindaddr config work for client and master too. Closes #909
oy
2012-01-06
fixed compiling for macosx
oy
2012-01-06
made gfx_finish work again
oy
2012-01-06
made the editor work again. Closes #914
oy
2012-01-06
updated copyright to 2012 and fixed a typo in the license
oy
2012-01-04
fixed linking for older gcc versions
oy
2012-01-04
Merge branch 'master' of github.com:oy/teeworlds
oy
2012-01-04
fixed compiling with gcc on windows
oy
2012-01-03
Merge pull request #911 from Learath2/translatefix
oy
2012-01-04
fixed mac osx
oy
2012-01-04
fixed compiling on windows
oy
2012-01-03
Merge pull request #912 from matricks/threadedflip
oy
2012-01-03
fixed the osx opengl make current thingie.. I think...
Magnus Auvinen
2012-01-03
added osx implementation. not tested, not even compiled once. hope it works
Magnus Auvinen
2012-01-03
fixed kicking of command buffer if it's full when rendering. fixed compile er...
Magnus Auvinen
2012-01-03
cleaned up the code. fixed so that SDL is inited on main thread and then tran...
Magnus Auvinen
2012-01-01
Fixed errors i've seen in Turkish translation.
Learath2
2012-01-01
fixed atomics and semaphore for windows. can't test it correctly however due ...
Magnus Auvinen
2012-01-01
added support for video modes
Magnus Auvinen
2012-01-01
fixed shutdown and screenshot functionallity
Magnus Auvinen
2012-01-01
fixed the render frame time and cleaned up some more code
Magnus Auvinen
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