diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/client/component.hpp | 2 | ||||
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 4 | ||||
| -rw-r--r-- | src/game/server/gamecontroller.hpp | 1 |
3 files changed, 6 insertions, 1 deletions
diff --git a/src/game/client/component.hpp b/src/game/client/component.hpp index 5d14fa5e..f03165d2 100644 --- a/src/game/client/component.hpp +++ b/src/game/client/component.hpp @@ -10,7 +10,7 @@ class COMPONENT protected: GAMECLIENT *client; public: - ~COMPONENT() {} + virtual ~COMPONENT() {} virtual void on_statechange(int new_state, int old_state) {}; virtual void on_console_init() {}; diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 7db92486..7329240b 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -34,6 +34,10 @@ GAMECONTROLLER::GAMECONTROLLER() num_spawn_points[2] = 0; } +GAMECONTROLLER::~GAMECONTROLLER() +{ +} + float GAMECONTROLLER::evaluate_spawn_pos(SPAWNEVAL *eval, vec2 pos) { float score = 0.0f; diff --git a/src/game/server/gamecontroller.hpp b/src/game/server/gamecontroller.hpp index 89a8ad46..e4596883 100644 --- a/src/game/server/gamecontroller.hpp +++ b/src/game/server/gamecontroller.hpp @@ -54,6 +54,7 @@ public: bool is_teamplay() const; GAMECONTROLLER(); + virtual ~GAMECONTROLLER(); void do_team_score_wincheck(); void do_player_score_wincheck(); |