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-rw-r--r--src/game/variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index b0daf185..da3d1b83 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -96,7 +96,7 @@ MACRO_CONFIG_INT(SvMode, sv_mode, 1, 1, 5, CFGFLAG_SERVER, "1 - Instagib; 2 - Ro
 MACRO_CONFIG_INT(SvAllowJoin, sv_allow_join, 2, 1, 2, CFGFLAG_SERVER, "Allow new Players to join without waiting for the next round")
 //1 = Allowed to join; 2 = Will join when person with the most kills die
 MACRO_CONFIG_INT(SvColorIndicator, sv_color_indicator, 1, 0, 1, CFGFLAG_SERVER, "Color tees apropriate to the number of currently caught players")
-MACRO_CONFIG_INT(SvBonus, sv_bonus, 0, 0, 10000, CFGFLAG_SERVER, "Give the last player extra points")
+MACRO_CONFIG_INT(SvBonus, sv_bonus, 0, 0, 100, CFGFLAG_SERVER, "Give the last player extra points")
 MACRO_CONFIG_INT(SvFollowCatcher, sv_follow_catcher, 1, 0, 1, CFGFLAG_SERVER, "If a victim should follow his catcher")
 MACRO_CONFIG_INT(SvLaserjumps, sv_laserjumps, 0, 0, 1, CFGFLAG_SERVER, "Use laserjumps - on a laser bounce a explosion will occur which takes no damage")