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-rw-r--r--src/game/editor/editor.cpp3
-rw-r--r--src/game/editor/popups.cpp9
2 files changed, 12 insertions, 0 deletions
diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp
index 40948d82..84308ab6 100644
--- a/src/game/editor/editor.cpp
+++ b/src/game/editor/editor.cpp
@@ -2417,6 +2417,9 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 					r.w = r.h;
 				else
 					r.h = r.w;
+				float Max = (float)(max(m_Map.m_lImages[i]->m_Width, m_Map.m_lImages[i]->m_Height));
+				r.w *= m_Map.m_lImages[i]->m_Width/Max;
+				r.h *= m_Map.m_lImages[i]->m_Height/Max;
 				Graphics()->TextureSet(m_Map.m_lImages[i]->m_TexID);
 				Graphics()->BlendNormal();
 				Graphics()->QuadsBegin();
diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp
index f29ae7e2..59f731fa 100644
--- a/src/game/editor/popups.cpp
+++ b/src/game/editor/popups.cpp
@@ -703,7 +703,16 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View)
 	}
 
 	if(ShowImage >= 0 && ShowImage < pEditor->m_Map.m_lImages.size())
+	{
+		if(ImageView.h < ImageView.w)
+			ImageView.w = ImageView.h;
+		else
+			ImageView.h = ImageView.w;
+		float Max = (float)(max(pEditor->m_Map.m_lImages[ShowImage]->m_Width, pEditor->m_Map.m_lImages[ShowImage]->m_Height));
+		ImageView.w *= pEditor->m_Map.m_lImages[ShowImage]->m_Width/Max;
+		ImageView.h *= pEditor->m_Map.m_lImages[ShowImage]->m_Height/Max;
 		pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lImages[ShowImage]->m_TexID);
+	}
 	else
 		pEditor->Graphics()->TextureSet(-1);
 	pEditor->Graphics()->QuadsBegin();