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-rw-r--r--src/game/client/components/binds.cpp11
-rw-r--r--src/game/client/components/chat.cpp4
-rw-r--r--src/game/client/components/console.cpp4
-rw-r--r--src/game/client/components/menus.cpp8
-rw-r--r--src/game/client/components/menus_settings.cpp2
-rw-r--r--src/game/client/components/motd.cpp2
-rw-r--r--src/game/client/lineinput.cpp2
-rw-r--r--src/game/editor/ed_editor.cpp28
-rw-r--r--src/game/editor/ed_popups.cpp2
9 files changed, 27 insertions, 36 deletions
diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp
index de5f4f05..68f76f35 100644
--- a/src/game/client/components/binds.cpp
+++ b/src/game/client/components/binds.cpp
@@ -87,13 +87,9 @@ void BINDS::set_defaults()
 	bind(KEY_TAB, "+scoreboard");
 	bind(KEY_F10, "screenshot");
 
-#ifdef CONFIG_NO_SDL
-	bind('A', "+left");
-	bind('D', "+right");
-#else
 	bind('a', "+left");
 	bind('d', "+right");
-#endif
+
 	bind(KEY_SPACE, "+jump");
 	bind(KEY_MOUSE_1, "+fire");
 	bind(KEY_MOUSE_2, "+hook");
@@ -108,13 +104,8 @@ void BINDS::set_defaults()
 	bind(KEY_MOUSE_WHEEL_UP, "+prevweapon");
 	bind(KEY_MOUSE_WHEEL_DOWN, "+nextweapon");
 	
-#ifdef CONFIG_NO_SDL
-	bind('T', "chat all");
-	bind('Y', "chat team");	
-#else
 	bind('t', "chat all");
 	bind('y', "chat team");	
-#endif
 
 	bind(KEY_F3, "vote yes");
 	bind(KEY_F4, "vote no");	
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp
index 998ba6ed..e58814cb 100644
--- a/src/game/client/components/chat.cpp
+++ b/src/game/client/components/chat.cpp
@@ -51,9 +51,9 @@ bool CHAT::on_input(INPUT_EVENT e)
 	if(mode == MODE_NONE)
 		return false;
 
-	if(e.flags&INPFLAG_PRESS && e.key == KEY_ESC)
+	if(e.flags&INPFLAG_PRESS && e.key == KEY_ESCAPE)
 		mode = MODE_NONE;
-	else if(e.flags&INPFLAG_PRESS && (e.key == KEY_ENTER || e.key == KEY_KP_ENTER))
+	else if(e.flags&INPFLAG_PRESS && (e.key == KEY_RETURN || e.key == KEY_KP_ENTER))
 	{
 		if(input.get_string()[0])
 			gameclient.chat->say(mode == MODE_ALL ? 0 : 1, input.get_string());
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp
index ab0c9aae..9efebd92 100644
--- a/src/game/client/components/console.cpp
+++ b/src/game/client/components/console.cpp
@@ -61,7 +61,7 @@ void CONSOLE::INSTANCE::on_input(INPUT_EVENT e)
 	
 	if(e.flags&INPFLAG_PRESS)
 	{
-		if(e.key == KEY_ENTER || e.key == KEY_KP_ENTER)
+		if(e.key == KEY_RETURN || e.key == KEY_KP_ENTER)
 		{
 			if(input.get_string()[0])
 			{
@@ -298,7 +298,7 @@ bool CONSOLE::on_input(INPUT_EVENT e)
 	if(e.key >= KEY_F1 && e.key <= KEY_F15)
 		return false;
 
-	if(e.key == KEY_ESC && (e.flags&INPFLAG_PRESS))
+	if(e.key == KEY_ESCAPE && (e.flags&INPFLAG_PRESS))
 		toggle(console_type);
 	else
 		current_console()->on_input(e);
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp
index e4351260..f1830308 100644
--- a/src/game/client/components/menus.cpp
+++ b/src/game/client/components/menus.cpp
@@ -259,12 +259,12 @@ int MENUS::ui_do_edit_box(void *id, const RECT *rect, char *str, int str_size, f
 					at_index--;
 					r = 1;
 				}
-				else if (k == KEY_DEL && at_index < len)
+				else if (k == KEY_DELETE && at_index < len)
 				{
 					memmove(str + at_index, str + at_index + 1, len - at_index);
 					r = 1;
 				}
-				else if (k == KEY_ENTER)
+				else if (k == KEY_RETURN)
 					ui_clear_last_active_item();
 				else if (k == KEY_LEFT && at_index > 0)
 					at_index--;
@@ -933,7 +933,7 @@ bool MENUS::on_input(INPUT_EVENT e)
 	// special handle esc and enter for popup purposes
 	if(e.flags&INPFLAG_PRESS)
 	{
-		if(e.key == KEY_ESC)
+		if(e.key == KEY_ESCAPE)
 		{
 			escape_pressed = true;
 			set_active(!is_active());
@@ -944,7 +944,7 @@ bool MENUS::on_input(INPUT_EVENT e)
 	if(is_active())
 	{
 		// special for popups
-		if(e.flags&INPFLAG_PRESS || e.key == KEY_ENTER)
+		if(e.flags&INPFLAG_PRESS || e.key == KEY_RETURN)
 			enter_pressed = true;
 		
 		if(num_inputevents < MAX_INPUTEVENTS)
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp
index c536753c..c461b542 100644
--- a/src/game/client/components/menus_settings.cpp
+++ b/src/game/client/components/menus_settings.cpp
@@ -30,7 +30,7 @@ bool MENUS_KEYBINDER::on_input(INPUT_EVENT e)
 {
 	if(take_key)
 	{
-		if(e.flags&INPFLAG_PRESS && e.key != KEY_ESC)
+		if(e.flags&INPFLAG_PRESS && e.key != KEY_ESCAPE)
 		{
 			key = e;
 			got_key = true;
diff --git a/src/game/client/components/motd.cpp b/src/game/client/components/motd.cpp
index 19693390..3b8f2243 100644
--- a/src/game/client/components/motd.cpp
+++ b/src/game/client/components/motd.cpp
@@ -77,7 +77,7 @@ void MOTD::on_message(int msgtype, void *rawmsg)
 
 bool MOTD::on_input(INPUT_EVENT e)
 {
-	if(is_active() && e.flags&INPFLAG_PRESS && e.key == KEY_ESC)
+	if(is_active() && e.flags&INPFLAG_PRESS && e.key == KEY_ESCAPE)
 	{
 		clear();
 		return true;
diff --git a/src/game/client/lineinput.cpp b/src/game/client/lineinput.cpp
index 7a02d1f9..7ec22d4e 100644
--- a/src/game/client/lineinput.cpp
+++ b/src/game/client/lineinput.cpp
@@ -48,7 +48,7 @@ void LINEINPUT::process_input(INPUT_EVENT e)
 			cursor_pos--;
 			len--;
 		}
-		else if (k == KEY_DEL && cursor_pos < len)
+		else if (k == KEY_DELETE && cursor_pos < len)
 		{
 			memmove(str + cursor_pos, str + cursor_pos + 1, len - cursor_pos);
 			len--;
diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp
index 08bb4401..f62d738e 100644
--- a/src/game/editor/ed_editor.cpp
+++ b/src/game/editor/ed_editor.cpp
@@ -234,9 +234,9 @@ int ui_do_edit_box(void *id, const RECT *rect, char *str, int str_size, float fo
 					memmove(str + at_index - 1, str + at_index, len - at_index + 1);
 					at_index--;
 				}
-				else if (k == KEY_DEL && at_index < len)
+				else if (k == KEY_DELETE && at_index < len)
 					memmove(str + at_index, str + at_index + 1, len - at_index);
-				else if (k == KEY_ENTER)
+				else if (k == KEY_RETURN)
 					ui_clear_last_active_item();
 				else if (k == KEY_LEFT && at_index > 0)
 					at_index--;
@@ -543,18 +543,18 @@ static void do_toolbar(RECT toolbar)
 	RECT button;
 	
 	// ctrl+o to open
-	if(inp_key_down('O') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)))
+	if(inp_key_down('o') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)))
 		editor.invoke_file_dialog(LISTDIRTYPE_ALL, "Open Map", "Open", "maps/", "", callback_open_map);
 	
 	// ctrl+s to save
-	if(inp_key_down('S') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)))
+	if(inp_key_down('s') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)))
 		editor.invoke_file_dialog(LISTDIRTYPE_SAVE, "Save Map", "Save", "maps/", "", callback_save_map);
 
 	// animate button
 	ui_vsplit_l(&toolbar, 30.0f, &button, &toolbar);
 	static int hq_button = 0;
 	if(do_editor_button(&hq_button, "Detail", editor.show_detail, &button, draw_editor_button, 0, "[ctrl+h] Toggle High Detail") ||
-		(inp_key_down('H') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))))
+		(inp_key_down('h') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))))
 	{
 		editor.show_detail = !editor.show_detail;
 	}
@@ -564,7 +564,7 @@ static void do_toolbar(RECT toolbar)
 	ui_vsplit_l(&toolbar, 30.0f, &button, &toolbar);
 	static int animate_button = 0;
 	if(do_editor_button(&animate_button, "Anim", editor.animate, &button, draw_editor_button, 0, "[ctrl+m] Toggle animation") ||
-		(inp_key_down('M') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))))
+		(inp_key_down('m') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))))
 	{
 		editor.animate_start = time_get();
 		editor.animate = !editor.animate;
@@ -576,7 +576,7 @@ static void do_toolbar(RECT toolbar)
 	ui_vsplit_l(&toolbar, 30.0f, &button, &toolbar);
 	static int proof_button = 0;
 	if(do_editor_button(&proof_button, "Proof", editor.proof_borders, &button, draw_editor_button, 0, "[ctrl-p] Toggles proof borders. These borders represent what a player maximum can see.") ||
-		(inp_key_down('P') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))))
+		(inp_key_down('p') && (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))))
 	{
 		editor.proof_borders = !editor.proof_borders;
 	}
@@ -586,7 +586,7 @@ static void do_toolbar(RECT toolbar)
 	// zoom group
 	ui_vsplit_l(&toolbar, 16.0f, &button, &toolbar);
 	static int zoom_out_button = 0;
-	if(do_editor_button(&zoom_out_button, "ZO", 0, &button, draw_editor_button_l, 0, "[NumPad-] Zoom out") || inp_key_down(KEY_KP_SUBTRACT))
+	if(do_editor_button(&zoom_out_button, "ZO", 0, &button, draw_editor_button_l, 0, "[NumPad-] Zoom out") || inp_key_down(KEY_KP_MINUS))
 		editor.zoom_level += 50;
 		
 	ui_vsplit_l(&toolbar, 16.0f, &button, &toolbar);
@@ -600,7 +600,7 @@ static void do_toolbar(RECT toolbar)
 		
 	ui_vsplit_l(&toolbar, 16.0f, &button, &toolbar);
 	static int zoom_in_button = 0;
-	if(do_editor_button(&zoom_in_button, "ZI", 0, &button, draw_editor_button_r, 0, "[NumPad+] Zoom in") || inp_key_down(KEY_KP_ADD))
+	if(do_editor_button(&zoom_in_button, "ZI", 0, &button, draw_editor_button_r, 0, "[NumPad+] Zoom in") || inp_key_down(KEY_KP_PLUS))
 		editor.zoom_level -= 50;
 		
 	if(inp_key_presses(KEY_MOUSE_WHEEL_UP))
@@ -623,7 +623,7 @@ static void do_toolbar(RECT toolbar)
 		// flip buttons
 		ui_vsplit_l(&toolbar, 20.0f, &button, &toolbar);
 		static int flipx_button = 0;
-		if(do_editor_button(&flipx_button, "^X", enabled, &button, draw_editor_button_l, 0, "[N] Flip brush horizontal") || inp_key_down('N'))
+		if(do_editor_button(&flipx_button, "^X", enabled, &button, draw_editor_button_l, 0, "[N] Flip brush horizontal") || inp_key_down('n'))
 		{
 			for(int i = 0; i < brush.layers.len(); i++)
 				brush.layers[i]->brush_flip_x();
@@ -631,7 +631,7 @@ static void do_toolbar(RECT toolbar)
 			
 		ui_vsplit_l(&toolbar, 20.0f, &button, &toolbar);
 		static int flipy_button = 0;
-		if(do_editor_button(&flipy_button, "^Y", enabled, &button, draw_editor_button_r, 0, "[M] Flip brush vertical") || inp_key_down('M'))
+		if(do_editor_button(&flipy_button, "^Y", enabled, &button, draw_editor_button_r, 0, "[M] Flip brush vertical") || inp_key_down('m'))
 		{
 			for(int i = 0; i < brush.layers.len(); i++)
 				brush.layers[i]->brush_flip_y();
@@ -647,7 +647,7 @@ static void do_toolbar(RECT toolbar)
 		ui_vsplit_l(&toolbar, 5.0f, &button, &toolbar);
 		ui_vsplit_l(&toolbar, 30.0f, &button, &toolbar);
 		static int ccw_button = 0;
-		if(do_editor_button(&ccw_button, "CCW", enabled, &button, draw_editor_button_l, 0, "[R] Rotates the brush counter clockwise") || inp_key_down('R'))
+		if(do_editor_button(&ccw_button, "CCW", enabled, &button, draw_editor_button_l, 0, "[R] Rotates the brush counter clockwise") || inp_key_down('r'))
 		{
 			for(int i = 0; i < brush.layers.len(); i++)
 				brush.layers[i]->brush_rotate(-rotation_amount/360.0f*pi*2);
@@ -655,7 +655,7 @@ static void do_toolbar(RECT toolbar)
 			
 		ui_vsplit_l(&toolbar, 30.0f, &button, &toolbar);
 		static int cw_button = 0;
-		if(do_editor_button(&cw_button, "CW", enabled, &button, draw_editor_button_r, 0, "[T] Rotates the brush clockwise") || inp_key_down('T'))
+		if(do_editor_button(&cw_button, "CW", enabled, &button, draw_editor_button_r, 0, "[T] Rotates the brush clockwise") || inp_key_down('t'))
 		{
 			for(int i = 0; i < brush.layers.len(); i++)
 				brush.layers[i]->brush_rotate(rotation_amount/360.0f*pi*2);
@@ -1853,7 +1853,7 @@ static void render_file_dialog()
 
 	ui_vsplit_r(&buttonbar, 40.0f, &buttonbar, &button);
 	ui_vsplit_r(&buttonbar, 50.0f, &buttonbar, &button);
-	if(do_editor_button(&cancel_button, "Cancel", 0, &button, draw_editor_button, 0, 0) || inp_key_pressed(KEY_ESC))
+	if(do_editor_button(&cancel_button, "Cancel", 0, &button, draw_editor_button, 0, 0) || inp_key_pressed(KEY_ESCAPE))
 		editor.dialog = DIALOG_NONE;
 }
 
diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/ed_popups.cpp
index 813dfd50..13bfe243 100644
--- a/src/game/editor/ed_popups.cpp
+++ b/src/game/editor/ed_popups.cpp
@@ -63,7 +63,7 @@ void ui_do_popup_menu()
 		if(ui_popups[i].func(r))
 			ui_num_popups--;
 			
-		if(inp_key_down(KEY_ESC))
+		if(inp_key_down(KEY_ESCAPE))
 			ui_num_popups--;
 	}
 }