diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/client/components/console.cpp | 8 | ||||
| -rw-r--r-- | src/game/client/components/maplayers.cpp | 7 | ||||
| -rw-r--r-- | src/game/client/gameclient.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/gamecontext.cpp | 95 | ||||
| -rw-r--r-- | src/game/server/gamecontext.h | 5 | ||||
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 4 | ||||
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/player.cpp | 9 | ||||
| -rw-r--r-- | src/game/server/player.h | 2 | ||||
| -rw-r--r-- | src/game/variables.h | 1 |
10 files changed, 107 insertions, 28 deletions
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index f2e9e65d..d16d56cd 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -612,16 +612,10 @@ void CGameConsole::Dump(int Type) IOHANDLE io = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE); if(io) { - #if defined(CONF_FAMILY_WINDOWS) - static const char Newline[] = "\r\n"; - #else - static const char Newline[] = "\n"; - #endif - for(CInstance::CBacklogEntry *pEntry = pConsole->m_Backlog.First(); pEntry; pEntry = pConsole->m_Backlog.Next(pEntry)) { io_write(io, pEntry->m_aText, str_length(pEntry->m_aText)); - io_write(io, Newline, sizeof(Newline)-1); + io_write_newline(io); } io_close(io); } diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index a1e629a6..f0460d26 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -188,16 +188,11 @@ void CMapLayers::OnRender() IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE); if(File) { - #if defined(CONF_FAMILY_WINDOWS) - static const char Newline[] = "\r\n"; - #else - static const char Newline[] = "\n"; - #endif for(int y = 0; y < pTMap->m_Height; y++) { for(int x = 0; x < pTMap->m_Width; x++) io_write(File, &(pTiles[y*pTMap->m_Width + x].m_Index), sizeof(pTiles[y*pTMap->m_Width + x].m_Index)); - io_write(File, Newline, sizeof(Newline)-1); + io_write_newline(File); } io_close(File); } diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index d62a16eb..6bcf21de 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -193,6 +193,8 @@ void CGameClient::OnConsoleInit() Console()->Register("force_vote", "ss?r", CFGFLAG_SERVER, 0, 0, "Force a voting option"); Console()->Register("clear_votes", "", CFGFLAG_SERVER, 0, 0, "Clears the voting options"); Console()->Register("vote", "r", CFGFLAG_SERVER, 0, 0, "Force a vote to yes/no"); + Console()->Register("swap_teams", "", CFGFLAG_SERVER, 0, 0, "Swap the current teams"); + Console()->Register("shuffle_teams", "", CFGFLAG_SERVER, 0, 0, "Shuffle the current teams"); for(int i = 0; i < m_All.m_Num; i++) diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index dc993bfd..1f163983 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -204,7 +204,15 @@ void CGameContext::CreateSoundGlobal(int Sound, int Target) CNetMsg_Sv_SoundGlobal Msg; Msg.m_SoundID = Sound; - Server()->SendPackMsg(&Msg, MSGFLAG_VITAL, Target); + if(Target == -2) + Server()->SendPackMsg(&Msg, MSGFLAG_NOSEND, -1); + else + { + int Flag = MSGFLAG_VITAL; + if(Target != -1) + Flag |= MSGFLAG_NORECORD; + Server()->SendPackMsg(&Msg, Flag, Target); + } } @@ -379,6 +387,22 @@ void CGameContext::SendTuningParams(int ClientID) Server()->SendMsg(&Msg, MSGFLAG_VITAL, ClientID); } +void CGameContext::SwapTeams() +{ + if(!m_pController->IsTeamplay()) + return; + + SendChat(-1, CGameContext::CHAT_ALL, "Teams were swapped"); + + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(m_apPlayers[i] && m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + m_apPlayers[i]->SetTeam(m_apPlayers[i]->GetTeam()^1, false); + } + + (void)m_pController->CheckTeamBalance(); +} + void CGameContext::OnTick() { // check tuning @@ -457,7 +481,9 @@ void CGameContext::OnTick() if(m_VoteEnforce == VOTE_ENFORCE_YES) { + Server()->SetRconCID(IServer::RCON_CID_VOTE); Console()->ExecuteLine(m_aVoteCommand); + Server()->SetRconCID(IServer::RCON_CID_SERV); EndVote(); SendChat(-1, CGameContext::CHAT_ALL, "Vote passed"); @@ -713,7 +739,6 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) char aAddrStr[NETADDR_MAXSTRSIZE] = {0}; Server()->GetClientAddr(KickID, aAddrStr, sizeof(aAddrStr)); str_format(aCmd, sizeof(aCmd), "ban %s %d Banned by vote", aAddrStr, g_Config.m_SvVoteKickBantime); - Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aCmd); } } else if(str_comp_nocase(pMsg->m_Type, "spectate") == 0) @@ -1036,17 +1061,14 @@ void CGameContext::ConSetTeam(IConsole::IResult *pResult, void *pUserData) CGameContext *pSelf = (CGameContext *)pUserData; int ClientID = clamp(pResult->GetInteger(0), 0, (int)MAX_CLIENTS-1); int Team = clamp(pResult->GetInteger(1), -1, 1); - int Delay = 0; - if(pResult->NumArguments() > 2) - Delay = pResult->GetInteger(2); + int Delay = pResult->NumArguments()>2 ? pResult->GetInteger(2) : 0; + if(!pSelf->m_apPlayers[ClientID]) + return; char aBuf[256]; str_format(aBuf, sizeof(aBuf), "moved client %d to team %d", ClientID, Team); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); - if(!pSelf->m_apPlayers[ClientID]) - return; - pSelf->m_apPlayers[ClientID]->m_TeamChangeTick = pSelf->Server()->Tick()+pSelf->Server()->TickSpeed()*Delay*60; pSelf->m_apPlayers[ClientID]->SetTeam(Team); (void)pSelf->m_pController->CheckTeamBalance(); @@ -1058,12 +1080,61 @@ void CGameContext::ConSetTeamAll(IConsole::IResult *pResult, void *pUserData) int Team = clamp(pResult->GetInteger(0), -1, 1); char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "moved all clients to team %d", Team); - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + str_format(aBuf, sizeof(aBuf), "All players were moved to the %s", pSelf->m_pController->GetTeamName(Team)); + pSelf->SendChat(-1, CGameContext::CHAT_ALL, aBuf); for(int i = 0; i < MAX_CLIENTS; ++i) if(pSelf->m_apPlayers[i]) - pSelf->m_apPlayers[i]->SetTeam(Team); + pSelf->m_apPlayers[i]->SetTeam(Team, false); + + (void)pSelf->m_pController->CheckTeamBalance(); +} + +void CGameContext::ConSwapTeams(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + pSelf->SwapTeams(); +} + +void CGameContext::ConShuffleTeams(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + if(!pSelf->m_pController->IsTeamplay()) + return; + + int CounterRed = 0; + int CounterBlue = 0; + int PlayerTeam = 0; + for(int i = 0; i < MAX_CLIENTS; ++i) + if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + ++PlayerTeam; + PlayerTeam = (PlayerTeam+1)/2; + + pSelf->SendChat(-1, CGameContext::CHAT_ALL, "Teams were shuffled"); + + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + { + if(CounterRed == PlayerTeam) + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE, false); + else if(CounterBlue == PlayerTeam) + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED, false); + else + { + if(rand() % 2) + { + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE, false); + ++CounterBlue; + } + else + { + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED, false); + ++CounterRed; + } + } + } + } (void)pSelf->m_pController->CheckTeamBalance(); } @@ -1327,6 +1398,8 @@ void CGameContext::OnConsoleInit() Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, "Say in chat"); Console()->Register("set_team", "ii?i", CFGFLAG_SERVER, ConSetTeam, this, "Set team of player to team"); Console()->Register("set_team_all", "i", CFGFLAG_SERVER, ConSetTeamAll, this, "Set team of all players to team"); + Console()->Register("swap_teams", "", CFGFLAG_SERVER, ConSwapTeams, this, "Swap the current teams"); + Console()->Register("shuffle_teams", "", CFGFLAG_SERVER, ConShuffleTeams, this, "Shuffle the current teams"); Console()->Register("add_vote", "sr", CFGFLAG_SERVER, ConAddVote, this, "Add a voting option"); Console()->Register("remove_vote", "s", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option"); diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index 6288850d..fe07637e 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -54,6 +54,8 @@ class CGameContext : public IGameServer static void ConSay(IConsole::IResult *pResult, void *pUserData); static void ConSetTeam(IConsole::IResult *pResult, void *pUserData); static void ConSetTeamAll(IConsole::IResult *pResult, void *pUserData); + static void ConSwapTeams(IConsole::IResult *pResult, void *pUserData); + static void ConShuffleTeams(IConsole::IResult *pResult, void *pUserData); static void ConAddVote(IConsole::IResult *pResult, void *pUserData); static void ConRemoveVote(IConsole::IResult *pResult, void *pUserData); static void ConForceVote(IConsole::IResult *pResult, void *pUserData); @@ -141,6 +143,9 @@ public: void CheckPureTuning(); void SendTuningParams(int ClientID); + // + void SwapTeams(); + // engine events virtual void OnInit(); virtual void OnConsoleInit(); diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 3d582991..5eb49c00 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -245,7 +245,11 @@ void IGameController::CycleMap() return; if(m_RoundCount < g_Config.m_SvRoundsPerMap-1) + { + if(g_Config.m_SvRoundSwap) + GameServer()->SwapTeams(); return; + } // handle maprotation const char *pMapRotation = g_Config.m_SvMaprotation; diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 66cc4c2c..9e45c1fe 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -259,6 +259,8 @@ void CGameControllerCTF::Tick() else GameServer()->CreateSoundGlobal(SOUND_CTF_GRAB_PL, c); } + // demo record entry + GameServer()->CreateSoundGlobal(SOUND_CTF_GRAB_EN, -2); break; } } diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 38baad75..df9727a9 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -230,7 +230,7 @@ void CPlayer::Respawn() m_Spawning = true; } -void CPlayer::SetTeam(int Team) +void CPlayer::SetTeam(int Team, bool DoChatMsg) { // clamp the team Team = GameServer()->m_pController->ClampTeam(Team); @@ -238,8 +238,11 @@ void CPlayer::SetTeam(int Team) return; char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "'%s' joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); - GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); + if(DoChatMsg) + { + str_format(aBuf, sizeof(aBuf), "'%s' joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); + GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); + } KillCharacter(); diff --git a/src/game/server/player.h b/src/game/server/player.h index b8c4ce6c..dd804a95 100644 --- a/src/game/server/player.h +++ b/src/game/server/player.h @@ -20,7 +20,7 @@ public: void TryRespawn(); void Respawn(); - void SetTeam(int Team); + void SetTeam(int Team, bool DoChatMsg=true); int GetTeam() const { return m_Team; }; int GetCID() const { return m_ClientID; }; diff --git a/src/game/variables.h b/src/game/variables.h index 3a587ef3..4faa109d 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -60,6 +60,7 @@ MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day t MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage") MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between") MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating") +MACRO_CONFIG_INT(SvRoundSwap, sv_round_swap, 1, 0, 1, CFGFLAG_SERVER, "Swap teams between rounds") MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow powerups like ninja") MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 20, 0, 1000, CFGFLAG_SERVER, "Score limit (0 disables)") MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)") |