diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/client/components/menus.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/menus.h | 1 | ||||
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 10 | ||||
| -rw-r--r-- | src/game/client/components/scoreboard.cpp | 5 | ||||
| -rw-r--r-- | src/game/editor/ed_editor.cpp | 69 | ||||
| -rw-r--r-- | src/game/server/entities/character.cpp | 7 |
6 files changed, 59 insertions, 35 deletions
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index f3dddac7..42f68978 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -712,6 +712,8 @@ void CMenus::OnInit() if(g_Config.m_ClShowWelcome) m_Popup = POPUP_FIRST_LAUNCH; g_Config.m_ClShowWelcome = 0; + + Console()->Chain("add_favorite", ConchainServerbrowserUpdate, this); } void CMenus::PopupMessage(const char *pTopic, const char *pBody, const char *pButton) diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index 9ea9c6ef..3ad737e5 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -191,6 +191,7 @@ class CMenus : public CComponent void RenderServerbrowserServerDetail(CUIRect View); void RenderServerbrowserFilters(CUIRect View); void RenderServerbrowser(CUIRect MainView); + static void ConchainServerbrowserUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); // found in menus_settings.cpp void RenderSettingsGeneral(CUIRect MainView); diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 32243a2a..7d9c9d7e 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -566,7 +566,8 @@ void CMenus::RenderServerbrowserServerDetail(CUIRect View) Row.VSplitLeft(25.0f, 0x0, &Row); CTextCursor Cursor; - TextRender()->SetCursor(&Cursor, Row.x, Row.y, 12.0f, TEXTFLAG_RENDER); + TextRender()->SetCursor(&Cursor, Row.x, Row.y, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); + Cursor.m_LineWidth = Row.w; const char *pName = pSelectedServer->m_aPlayers[i].m_aName; if(g_Config.m_BrFilterString[0]) @@ -709,3 +710,10 @@ void CMenus::RenderServerbrowser(CUIRect MainView) UI()->DoLabel(&Button, Localize("Host address"), 14.0f, -1); } } + +void CMenus::ConchainServerbrowserUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) +{ + pfnCallback(pResult, pCallbackUserData); + if(pResult->NumArguments() && g_Config.m_UiPage == PAGE_FAVORITES && ((CMenus *)pUserData)->Client()->State() == IClient::STATE_OFFLINE) + ((CMenus *)pUserData)->ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); +} diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp index 80330e9c..9558c840 100644 --- a/src/game/client/components/scoreboard.cpp +++ b/src/game/client/components/scoreboard.cpp @@ -226,7 +226,10 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch str_format(aBuf, sizeof(aBuf), "%4d", pInfo->m_Score); TextRender()->Text(0, x+60-TextRender()->TextWidth(0, FontSize,aBuf,-1), y, FontSize, aBuf, -1); - TextRender()->Text(0, x+128, y, FontSize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1); + float FontSizeName = FontSize; + while(TextRender()->TextWidth(0, FontSizeName, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1) > w-200) + --FontSizeName; + TextRender()->Text(0, x+128, y+(FontSize-FontSizeName)/2, FontSizeName, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1); str_format(aBuf, sizeof(aBuf), "%4d", pInfo->m_Latency); float tw = TextRender()->TextWidth(0, FontSize, aBuf, -1); diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp index da97ed61..c951912d 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/ed_editor.cpp @@ -1674,17 +1674,18 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) if(ValidGroup && m_SelectedLayer >= 0 && m_SelectedLayer < m_Map.m_lGroups[m_SelectedGroup]->m_lLayers.size()) ValidLayer = 1; - int Num = (int)(View.h/16.0f); + float LayersHeight = 12.0f; // Height of AddGroup button static int s_ScrollBar = 0; static float s_ScrollValue = 0; - int LayerNum = 0; for(int g = 0; g < m_Map.m_lGroups.size(); g++) - LayerNum += m_Map.m_lGroups[g]->m_lLayers.size() + 1; + // Each group is 19.0f + // Each layer is 14.0f + LayersHeight += 19.0f + m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f; - int ScrollNum = LayerNum-Num+10; + float ScrollDifference = LayersHeight - LayersBox.h; - if(LayerNum > Num) // Do we even need a scrollbar? + if(LayersHeight > LayersBox.h) // Do we even need a scrollbar? { CUIRect Scroll; LayersBox.VSplitRight(15.0f, &LayersBox, &Scroll); @@ -1693,12 +1694,12 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); } - int LayerStartAt = (int)(ScrollNum*s_ScrollValue); - if(LayerStartAt < 0) - LayerStartAt = 0; + float LayerStartAt = ScrollDifference * s_ScrollValue; + if(LayerStartAt < 0.0f) + LayerStartAt = 0.0f; - int LayerStopAt = LayerStartAt+Num; - int LayerCur = 0; + float LayerStopAt = LayersHeight - ScrollDifference * (1 - s_ScrollValue); + float LayerCur = 0; // render layers { @@ -1706,9 +1707,9 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) { if(LayerCur > LayerStopAt) break; - else if(LayerCur + m_Map.m_lGroups[g]->m_lLayers.size() + 1 < LayerStartAt) + else if(LayerCur + m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f + 19.0f < LayerStartAt) { - LayerCur += m_Map.m_lGroups[g]->m_lLayers.size() + 1; + LayerCur += m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f + 19.0f; continue; } @@ -1733,13 +1734,15 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) } LayersBox.HSplitTop(2.0f, &Slot, &LayersBox); } - LayerCur++; + LayerCur += 14.0f; for(int i = 0; i < m_Map.m_lGroups[g]->m_lLayers.size(); i++) { - if(LayerCur < LayerStartAt || LayerCur > LayerStopAt) + if(LayerCur > LayerStopAt) + break; + else if(LayerCur < LayerStartAt) { - LayerCur++; + LayerCur += 14.0f; continue; } @@ -1762,10 +1765,12 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) UiInvokePopupMenu(&s_LayerPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 150, PopupLayer); } - LayerCur++; + LayerCur += 14.0f; LayersBox.HSplitTop(2.0f, &Slot, &LayersBox); } - LayersBox.HSplitTop(5.0f, &Slot, &LayersBox); + if(LayerCur > LayerStartAt && LayerCur < LayerStopAt) + LayersBox.HSplitTop(5.0f, &Slot, &LayersBox); + LayerCur += 5.0f; } } @@ -1780,9 +1785,6 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) m_SelectedGroup = m_Map.m_lGroups.size()-1; } } - - //LayersBox.HSplitTop(5.0f, &Slot, &LayersBox); - } static void ExtractName(const char *pFileName, char *pName) @@ -1962,14 +1964,12 @@ void CEditor::SortImages() void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) { - int Num = (int)(View.h/15.0f); static int s_ScrollBar = 0; static float s_ScrollValue = 0; + float ImagesHeight = 30.0f + 14.0f * m_Map.m_lImages.size() + 27.0f; + float ScrollDifference = ImagesHeight - ToolBox.h; - int ImageNum = m_Map.m_lImages.size(); - int ScrollNum = ImageNum-Num+10; - - if(ImageNum > Num) // Do we even need a scrollbar? + if(ImagesHeight > ToolBox.h) // Do we even need a scrollbar? { CUIRect Scroll; ToolBox.VSplitRight(15.0f, &ToolBox, &Scroll); @@ -1978,12 +1978,12 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); } - int ImageStartAt = (int)(ScrollNum*s_ScrollValue); - if(ImageStartAt < 0) - ImageStartAt = 0; + float ImageStartAt = ScrollDifference * s_ScrollValue; + if(ImageStartAt < 0.0f) + ImageStartAt = 0.0f; - int ImageStopAt = ImageStartAt+Num; - int ImageCur = 0; + float ImageStopAt = ImagesHeight - ScrollDifference * (1 - s_ScrollValue); + float ImageCur = 0.0f; for(int e = 0; e < 2; e++) // two passes, first embedded, then external { @@ -2000,7 +2000,7 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) else UI()->DoLabel(&Slot, Localize("External"), 12.0f, 0); } - ImageCur++; + ImageCur += 15.0f; for(int i = 0; i < m_Map.m_lImages.size(); i++) { @@ -2014,10 +2014,10 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) break; else if(ImageCur < ImageStartAt) { - ImageCur++; + ImageCur += 14.0f; continue; } - ImageCur++; + ImageCur += 14.0f; char aBuf[128]; str_copy(aBuf, m_Map.m_lImages[i]->m_aName, sizeof(aBuf)); @@ -2055,6 +2055,9 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) } } + if(ImageCur + 27.0f > ImageStopAt) + return; + CUIRect Slot; ToolBox.HSplitTop(5.0f, &Slot, &ToolBox); diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 81d1f85b..8203aa8f 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -551,6 +551,13 @@ void CCharacter::Tick() Die(m_pPlayer->GetCID(), WEAPON_WORLD); } + // kill player when leaving gamelayer + if((int)m_Pos.x/32 < -200 || (int)m_Pos.x/32 > GameServer()->Collision()->GetWidth()+200 || + (int)m_Pos.y/32 < -200 || (int)m_Pos.y/32 > GameServer()->Collision()->GetHeight()+200) + { + Die(m_pPlayer->GetCID(), WEAPON_WORLD); + } + // handle Weapons HandleWeapons(); |