diff options
Diffstat (limited to 'src/game')
31 files changed, 31 insertions, 0 deletions
diff --git a/src/game/client/cl_render.h b/src/game/client/cl_render.h index 44ae7ad4..fc85d49a 100644 --- a/src/game/client/cl_render.h +++ b/src/game/client/cl_render.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ struct animstate { keyframe body; diff --git a/src/game/client/cl_skin.cpp b/src/game/client/cl_skin.cpp index c0e747ac..f70105a3 100644 --- a/src/game/client/cl_skin.cpp +++ b/src/game/client/cl_skin.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <string.h> #include <stdio.h> #include <engine/system.h> diff --git a/src/game/client/cl_skin.h b/src/game/client/cl_skin.h index a114789d..73e4d6fc 100644 --- a/src/game/client/cl_skin.h +++ b/src/game/client/cl_skin.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include "../vmath.h" // do this better and nicer diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index c2846c15..2b3a1d6c 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <game/math.h> #include <stdlib.h> #include <stdio.h> diff --git a/src/game/client/mapres_image.cpp b/src/game/client/mapres_image.cpp index d5eda2e0..1ef1617c 100644 --- a/src/game/client/mapres_image.cpp +++ b/src/game/client/mapres_image.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/system.h> #include <engine/interface.h> #include "mapres_image.h" diff --git a/src/game/client/mapres_image.h b/src/game/client/mapres_image.h index eab1559a..f841ca53 100644 --- a/src/game/client/mapres_image.h +++ b/src/game/client/mapres_image.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ // loads images from the map to textures int img_init(); diff --git a/src/game/client/mapres_tilemap.cpp b/src/game/client/mapres_tilemap.cpp index 4b0830b0..6bee4081 100644 --- a/src/game/client/mapres_tilemap.cpp +++ b/src/game/client/mapres_tilemap.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/interface.h> #include <engine/config.h> #include "mapres_tilemap.h" diff --git a/src/game/client/mapres_tilemap.h b/src/game/client/mapres_tilemap.h index df2da7a3..a13495ed 100644 --- a/src/game/client/mapres_tilemap.h +++ b/src/game/client/mapres_tilemap.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ // dependencies: image diff --git a/src/game/client/menu.cpp b/src/game/client/menu.cpp index 9395965d..f41e938e 100644 --- a/src/game/client/menu.cpp +++ b/src/game/client/menu.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <stdio.h> #include <math.h> #include <string.h> diff --git a/src/game/client/menu.h b/src/game/client/menu.h index b94233fd..5c68c53d 100644 --- a/src/game/client/menu.h +++ b/src/game/client/menu.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #ifndef __MENU_H #define __MENU_H diff --git a/src/game/client/menu2.cpp b/src/game/client/menu2.cpp index fcb41e1b..860136f1 100644 --- a/src/game/client/menu2.cpp +++ b/src/game/client/menu2.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <stdio.h> #include <math.h> #include <string.h> diff --git a/src/game/game.cpp b/src/game/game.cpp index 136137e8..45ced41b 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include "game.h" // TODO: OPT: rewrite this smarter! diff --git a/src/game/game.h b/src/game/game.h index 53036d3d..0951fb48 100644 --- a/src/game/game.h +++ b/src/game/game.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/system.h> #include <game/math.h> #include <math.h> diff --git a/src/game/game_protocol.h b/src/game/game_protocol.h index 1060a653..e18fa746 100644 --- a/src/game/game_protocol.h +++ b/src/game/game_protocol.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ // NOTE: Be very careful when editing this file as it will change the network version // --------- PHYSICS TWEAK! -------- diff --git a/src/game/game_variables.h b/src/game/game_variables.h index 1ab84f62..b3597ebe 100644 --- a/src/game/game_variables.h +++ b/src/game/game_variables.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ MACRO_CONFIG_INT(key_move_left, 'A', 32, 512) MACRO_CONFIG_INT(key_move_right, 'D', 32, 512) MACRO_CONFIG_INT(key_jump, 32, 32, 512) diff --git a/src/game/mapres.h b/src/game/mapres.h index 8d09e99c..1b74f51f 100644 --- a/src/game/mapres.h +++ b/src/game/mapres.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ enum { MAPRES_REGISTERED=0x8000, diff --git a/src/game/mapres_col.cpp b/src/game/mapres_col.cpp index b25225e2..046272ca 100644 --- a/src/game/mapres_col.cpp +++ b/src/game/mapres_col.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/system.h> #include <game/vmath.h> #include <game/math.h> diff --git a/src/game/mapres_col.h b/src/game/mapres_col.h index bc23d4d6..9b7191c8 100644 --- a/src/game/mapres_col.h +++ b/src/game/mapres_col.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <game/vmath.h> struct mapres_collision diff --git a/src/game/math.h b/src/game/math.h index 7ef3baad..e2cf6bd8 100644 --- a/src/game/math.h +++ b/src/game/math.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #ifndef BASE_MATH_H #define BASE_MATH_H diff --git a/src/game/server/game_server.cpp b/src/game/server/game_server.cpp index 1ef23052..3c2dde95 100644 --- a/src/game/server/game_server.cpp +++ b/src/game/server/game_server.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <stdlib.h> #include <stdio.h> #include <string.h> diff --git a/src/game/server/game_server.h b/src/game/server/game_server.h index 8b137891..65ef58f4 100644 --- a/src/game/server/game_server.h +++ b/src/game/server/game_server.h @@ -1 +1,2 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ diff --git a/src/game/server/srv_common.cpp b/src/game/server/srv_common.cpp index 5cb3d6e4..251d1e70 100644 --- a/src/game/server/srv_common.cpp +++ b/src/game/server/srv_common.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/config.h> #include "srv_common.h" #include <string.h> diff --git a/src/game/server/srv_common.h b/src/game/server/srv_common.h index 11a6c3f2..c749241a 100644 --- a/src/game/server/srv_common.h +++ b/src/game/server/srv_common.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include "../game.h" #include "data.h" diff --git a/src/game/server/srv_ctf.cpp b/src/game/server/srv_ctf.cpp index 972da032..6e779297 100644 --- a/src/game/server/srv_ctf.cpp +++ b/src/game/server/srv_ctf.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include "srv_common.h" #include "srv_ctf.h" diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h index 37f3cfb0..677940c5 100644 --- a/src/game/server/srv_ctf.h +++ b/src/game/server/srv_ctf.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ // game object class gameobject_ctf : public gameobject diff --git a/src/game/server/srv_dm.cpp b/src/game/server/srv_dm.cpp index 7be74ca3..1dd90874 100644 --- a/src/game/server/srv_dm.cpp +++ b/src/game/server/srv_dm.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/config.h> #include "srv_common.h" #include "srv_dm.h" diff --git a/src/game/server/srv_dm.h b/src/game/server/srv_dm.h index b6fc8b62..96bff3ae 100644 --- a/src/game/server/srv_dm.h +++ b/src/game/server/srv_dm.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ // game object class gameobject_dm : public gameobject { diff --git a/src/game/server/srv_tdm.cpp b/src/game/server/srv_tdm.cpp index c9e4c686..84738a92 100644 --- a/src/game/server/srv_tdm.cpp +++ b/src/game/server/srv_tdm.cpp @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include <engine/config.h> #include "srv_common.h" #include "srv_tdm.h" diff --git a/src/game/server/srv_tdm.h b/src/game/server/srv_tdm.h index 5caa00c3..46d70689 100644 --- a/src/game/server/srv_tdm.h +++ b/src/game/server/srv_tdm.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ // game object class gameobject_tdm : public gameobject { diff --git a/src/game/version.h b/src/game/version.h index 10a03af0..a2167ecd 100644 --- a/src/game/version.h +++ b/src/game/version.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include "nethash.c" #define TEEWARS_VERSION "0.3.0-dev" #define TEEWARS_NETVERSION "0.3 " TEEWARS_NETVERSION_HASH diff --git a/src/game/vmath.h b/src/game/vmath.h index 7eaed12f..65f94776 100644 --- a/src/game/vmath.h +++ b/src/game/vmath.h @@ -1,3 +1,4 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #ifndef BASE_VMATH_H #define BASE_VMATH_H |