diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index b59a7244..dc993bfd 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -802,7 +802,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) else { char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots); + str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", Server()->MaxClients()-g_Config.m_SvSpectatorSlots); SendBroadcast(aBuf, ClientID); } } diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index f8d418c3..3d582991 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -595,7 +595,7 @@ bool IGameController::CanJoinTeam(int Team, int NotThisID) } } - return (aNumplayers[0] + aNumplayers[1]) < g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots; + return (aNumplayers[0] + aNumplayers[1]) < Server()->MaxClients()-g_Config.m_SvSpectatorSlots; } bool IGameController::CheckTeamBalance() |