diff options
Diffstat (limited to 'src/game/variables.h')
| -rw-r--r-- | src/game/variables.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/variables.h b/src/game/variables.h index 3a1fb419..8ff96676 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -110,7 +110,7 @@ MACRO_CONFIG_INT(SvAnticamperRange, sv_anticamper_range, 200, 0, 1000, CFGFLAG_S MACRO_CONFIG_INT(SvGrenadeMinDamage, sv_grenade_min_damage, 4, 1, 6, CFGFLAG_SERVER, "How much damage the grenade must do to kill the player (depends how far away it explodes)") MACRO_CONFIG_INT(SvGrenadeEndlessAmmo, sv_grenade_endless_ammo, 1, 0, 1, CFGFLAG_SERVER, "Endless ammo for grenade (only mode 4). If not zero, set sv_grenade_bullets for the number of bullets") -MACRO_CONFIG_INT(SvWeaponsAmmo, sv_weapons_ammo, 7, 5, 10, CFGFLAG_SERVER, "Default amount of ammo for all weapons in mode 2 or grenade in mode 4. Your ammo will regenerate after some while") +MACRO_CONFIG_INT(SvWeaponsAmmo, sv_weapons_ammo, 4, 1, 10, CFGFLAG_SERVER, "Default amount of ammo for all weapons in mode 2 or grenade in mode 4. Your ammo will regenerate after some while") MACRO_CONFIG_INT(SvVoteForceReason, sv_vote_forcereason, 1, 0, 1, CFGFLAG_SERVER, "Allow only votes with a reason (except settings)") MACRO_CONFIG_INT(SvSuicideTime, sv_suicide_time, 15, 0, 60, CFGFLAG_SERVER, "Minimum time between suicides. 0 to forbid suicides completely") |