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-rw-r--r--src/game/variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index 3a1fb419..8ff96676 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -110,7 +110,7 @@ MACRO_CONFIG_INT(SvAnticamperRange, sv_anticamper_range, 200, 0, 1000, CFGFLAG_S
 
 MACRO_CONFIG_INT(SvGrenadeMinDamage, sv_grenade_min_damage, 4, 1, 6, CFGFLAG_SERVER, "How much damage the grenade must do to kill the player (depends how far away it explodes)")
 MACRO_CONFIG_INT(SvGrenadeEndlessAmmo, sv_grenade_endless_ammo, 1, 0, 1, CFGFLAG_SERVER, "Endless ammo for grenade (only mode 4). If not zero, set sv_grenade_bullets for the number of bullets")
-MACRO_CONFIG_INT(SvWeaponsAmmo, sv_weapons_ammo, 7, 5, 10, CFGFLAG_SERVER, "Default amount of ammo for all weapons in mode 2 or grenade in mode 4. Your ammo will regenerate after some while")
+MACRO_CONFIG_INT(SvWeaponsAmmo, sv_weapons_ammo, 4, 1, 10, CFGFLAG_SERVER, "Default amount of ammo for all weapons in mode 2 or grenade in mode 4. Your ammo will regenerate after some while")
 
 MACRO_CONFIG_INT(SvVoteForceReason, sv_vote_forcereason, 1, 0, 1, CFGFLAG_SERVER, "Allow only votes with a reason (except settings)")
 MACRO_CONFIG_INT(SvSuicideTime, sv_suicide_time, 15, 0, 60, CFGFLAG_SERVER, "Minimum time between suicides. 0 to forbid suicides completely")