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-rw-r--r--src/game/variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index 1791cb7e..69a266ac 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -91,7 +91,7 @@ MACRO_CONFIG_INT(DbgTuning, dbg_tuning, 0, 0, 1, CFGFLAG_CLIENT, "")
 #endif
 
 //zCatch:
-MACRO_CONFIG_INT(SvMode, sv_mode, 1, 0, 3, CFGFLAG_SERVER, "0 - Normal; 1 - Instagib; 2 - Rocket area; 3 - Hammerparty")
+MACRO_CONFIG_INT(SvMode, sv_mode, 1, 0, 4, CFGFLAG_SERVER, "0 - Normal; 1 - Instagib; 2 - Rocket area; 3 - Hammerparty; 4 - Grenade")
 MACRO_CONFIG_INT(SvAllowJoin, sv_allow_join, 2, 1, 2, CFGFLAG_SERVER, "Allow new Players to join without waiting for the next round")
 //1 = Allowed to join; 2 = Will join when person with the most kills die
 MACRO_CONFIG_INT(SvColorIndicator, sv_color_indicator, 1, 0, 1, CFGFLAG_SERVER, "Color tees apropriate to the number of currently catched players")