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-rw-r--r--src/game/variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index 9750ce7f..d0204dcf 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -101,7 +101,7 @@ MACRO_CONFIG_INT(SvChatValue, sv_chat_value, 250, 100, 1000, CFGFLAG_SERVER, "A
 MACRO_CONFIG_INT(SvChatThreshold, sv_chat_threshold, 1000, 250, 10000, CFGFLAG_SERVER, "If this threshold will exceed by too many messages the player will be muted")
 MACRO_CONFIG_INT(SvMuteDuration, sv_mute_duration, 60, 0, 3600, CFGFLAG_SERVER, "How long the player will be muted (in seconds)")
 MACRO_CONFIG_INT(SvAnticamper, sv_anticamper, 2, 0, 2, CFGFLAG_SERVER, "0 disables, 1 enables anticamper in all modes and 2 only in Instagib")
-MACRO_CONFIG_INT(SvAnticamperFreeze, sv_anticamper_freeze, 5, 0, 15, CFGFLAG_SERVER, "If a player should freeze on camping (and how long) or die")
+MACRO_CONFIG_INT(SvAnticamperFreeze, sv_anticamper_freeze, 7, 0, 15, CFGFLAG_SERVER, "If a player should freeze on camping (and how long) or die")
 MACRO_CONFIG_INT(SvAnticamperTime, sv_anticamper_time, 10, 5, 120, CFGFLAG_SERVER, "How long to wait till the player dies/freezes")
 MACRO_CONFIG_INT(SvAnticamperRange, sv_anticamper_range, 200, 0, 1000, CFGFLAG_SERVER, "Distance how far away the player must move to escape anticamper")